Files
ueblueprint/js/template/pin/LinearColorPinTemplate.js
BarsDev 6ba2705386 Large refactoring and new nodes
* Fix node reference when changing elements

* Fix ScriptVariables parsing

* Fix invariant text and niagara types

* Niagara convert nodes

* Move node tests to own files

* More Niagara tests

* Niagara float and smaller fixes

* More Decoding

* More decoding

* WIP

* Float is real

* WIP

* More types and colors

* Test case and small polish

* WIP

* WIP

* Fix niagara script variables merging

* Fix Niagara variables

* Fixing mirrored ExportPath

* Fix Export paths name adjustments

* Simplify arc calculation

* Simplify a bit arc calculation

* source / destionation => origin / target

* Minor refactoring

* Fix switched link position

* Rename some properties for uniformity

* Fix input escape

* Simplify test

* About window

* Dialog backdrop style

* About dialog touches

* Remove dependency and minot improvement

* Light mode

* Fix link location and css small improvement

* Link direction and minor fixes

* Some minor fixes and refactoring

* Refactoring WIP

* Shorting repetitive bits

* More tests

* Simplify linking tests
2025-02-07 00:36:03 +02:00

53 lines
2.2 KiB
JavaScript
Executable File

import { html, nothing } from "lit"
import Configuration from "../../Configuration.js"
import ElementFactory from "../../element/ElementFactory.js"
import ColorPickerWindowTemplate from "../window/ColorPickerWindowTemplate.js"
import PinTemplate from "./PinTemplate.js"
/** @extends PinTemplate<LinearColorEntity> */
export default class LinearColorPinTemplate extends PinTemplate {
/** @type {WindowElement} */
#window
/** @param {MouseEvent} e */
#launchColorPickerWindow = e => {
e.preventDefault()
this.blueprint.setFocused(true)
/** @type {WindowElement} */
this.#window = /** @type {WindowElementConstructor} */(ElementFactory.getConstructor("ueb-window"))
.newObject({
type: new ColorPickerWindowTemplate(),
windowOptions: {
// The created window will use the following functions to get and set the color
getPinColor: () => this.element.defaultValue,
/** @param {LinearColorEntity} color */
setPinColor: color => this.element.setDefaultValue(color),
},
})
this.blueprint.append(this.#window)
const windowApplyHandler = () => {
this.element.setDefaultValue(
/** @type {ColorPickerWindowTemplate} */(this.#window.template).color
)
}
const windowCloseHandler = () => {
this.#window.removeEventListener(Configuration.windowApplyEventName, windowApplyHandler)
this.#window.removeEventListener(Configuration.windowCloseEventName, windowCloseHandler)
this.#window = null
}
this.#window.addEventListener(Configuration.windowApplyEventName, windowApplyHandler)
this.#window.addEventListener(Configuration.windowCloseEventName, windowCloseHandler)
}
renderInput() {
return html`
<span class="ueb-pin-input-wrapper ueb-pin-input"
data-linear-color="${this.element.getDefaultValue()?.toString() ?? nothing}"
@click="${this.#launchColorPickerWindow}"
style="--ueb-linear-color: rgba(${this.element.getDefaultValue()?.toString() ?? nothing})">
</span>
`
}
}