Files
ueblueprint/js/template/IDraggableControlTemplate.js
BarsDev 6ba2705386 Large refactoring and new nodes
* Fix node reference when changing elements

* Fix ScriptVariables parsing

* Fix invariant text and niagara types

* Niagara convert nodes

* Move node tests to own files

* More Niagara tests

* Niagara float and smaller fixes

* More Decoding

* More decoding

* WIP

* Float is real

* WIP

* More types and colors

* Test case and small polish

* WIP

* WIP

* Fix niagara script variables merging

* Fix Niagara variables

* Fixing mirrored ExportPath

* Fix Export paths name adjustments

* Simplify arc calculation

* Simplify a bit arc calculation

* source / destionation => origin / target

* Minor refactoring

* Fix switched link position

* Rename some properties for uniformity

* Fix input escape

* Simplify test

* About window

* Dialog backdrop style

* About dialog touches

* Remove dependency and minot improvement

* Light mode

* Fix link location and css small improvement

* Link direction and minor fixes

* Some minor fixes and refactoring

* Refactoring WIP

* Shorting repetitive bits

* More tests

* Simplify linking tests
2025-02-07 00:36:03 +02:00

55 lines
1.5 KiB
JavaScript
Executable File

import MouseMoveDraggable from "../input/mouse/MouseMoveDraggable.js"
import IDraggableTemplate from "./IDraggableTemplate.js"
/**
* @template {IDraggableElement} T
* @extends {IDraggableTemplate<T>}
*/
export default class IDraggableControlTemplate extends IDraggableTemplate {
/** @type {(x: Number, y: Number) => void} */
#locationChangeCallback
get locationChangeCallback() {
return this.#locationChangeCallback
}
set locationChangeCallback(callback) {
this.#locationChangeCallback = callback
}
movementSpace
movementSpaceSize = [0, 0]
/** @param {PropertyValues} changedProperties */
firstUpdated(changedProperties) {
super.firstUpdated(changedProperties)
this.movementSpace = this.element.parentElement
}
setup() {
super.setup()
const bounding = this.movementSpace.getBoundingClientRect()
this.movementSpaceSize = [bounding.width, bounding.height]
}
createDraggableObject() {
return new MouseMoveDraggable(this.element, this.blueprint, {
draggableElement: this.movementSpace,
ignoreTranslateCompensate: true,
moveEverywhere: true,
movementSpace: this.movementSpace,
repositionOnClick: true,
stepSize: 1,
})
}
/**
* @param {Number} x
* @param {Number} y
* @returns {Coordinates}
*/
adjustLocation(x, y) {
this.locationChangeCallback?.(x, y)
return [x, y]
}
}