mirror of
https://github.com/barsdeveloper/ueblueprint.git
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* Fix node reference when changing elements * Fix ScriptVariables parsing * Fix invariant text and niagara types * Niagara convert nodes * Move node tests to own files * More Niagara tests * Niagara float and smaller fixes * More Decoding * More decoding * WIP * Float is real * WIP * More types and colors * Test case and small polish * WIP * WIP * Fix niagara script variables merging * Fix Niagara variables * Fixing mirrored ExportPath * Fix Export paths name adjustments * Simplify arc calculation * Simplify a bit arc calculation * source / destionation => origin / target * Minor refactoring * Fix switched link position * Rename some properties for uniformity * Fix input escape * Simplify test * About window * Dialog backdrop style * About dialog touches * Remove dependency and minot improvement * Light mode * Fix link location and css small improvement * Link direction and minor fixes * Some minor fixes and refactoring * Refactoring WIP * Shorting repetitive bits * More tests * Simplify linking tests
55 lines
1.5 KiB
JavaScript
Executable File
55 lines
1.5 KiB
JavaScript
Executable File
import MouseMoveDraggable from "../input/mouse/MouseMoveDraggable.js"
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import IDraggableTemplate from "./IDraggableTemplate.js"
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/**
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* @template {IDraggableElement} T
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* @extends {IDraggableTemplate<T>}
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*/
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export default class IDraggableControlTemplate extends IDraggableTemplate {
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/** @type {(x: Number, y: Number) => void} */
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#locationChangeCallback
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get locationChangeCallback() {
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return this.#locationChangeCallback
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}
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set locationChangeCallback(callback) {
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this.#locationChangeCallback = callback
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}
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movementSpace
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movementSpaceSize = [0, 0]
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/** @param {PropertyValues} changedProperties */
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firstUpdated(changedProperties) {
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super.firstUpdated(changedProperties)
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this.movementSpace = this.element.parentElement
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}
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setup() {
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super.setup()
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const bounding = this.movementSpace.getBoundingClientRect()
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this.movementSpaceSize = [bounding.width, bounding.height]
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}
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createDraggableObject() {
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return new MouseMoveDraggable(this.element, this.blueprint, {
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draggableElement: this.movementSpace,
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ignoreTranslateCompensate: true,
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moveEverywhere: true,
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movementSpace: this.movementSpace,
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repositionOnClick: true,
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stepSize: 1,
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})
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}
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/**
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* @param {Number} x
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* @param {Number} y
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* @returns {Coordinates}
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*/
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adjustLocation(x, y) {
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this.locationChangeCallback?.(x, y)
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return [x, y]
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}
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}
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