Files
ueblueprint/js/entity/objects/NiagaraClipboardContent.js
BarsDev 6ba2705386 Large refactoring and new nodes
* Fix node reference when changing elements

* Fix ScriptVariables parsing

* Fix invariant text and niagara types

* Niagara convert nodes

* Move node tests to own files

* More Niagara tests

* Niagara float and smaller fixes

* More Decoding

* More decoding

* WIP

* Float is real

* WIP

* More types and colors

* Test case and small polish

* WIP

* WIP

* Fix niagara script variables merging

* Fix Niagara variables

* Fixing mirrored ExportPath

* Fix Export paths name adjustments

* Simplify arc calculation

* Simplify a bit arc calculation

* source / destionation => origin / target

* Minor refactoring

* Fix switched link position

* Rename some properties for uniformity

* Fix input escape

* Simplify test

* About window

* Dialog backdrop style

* About dialog touches

* Remove dependency and minot improvement

* Light mode

* Fix link location and css small improvement

* Link direction and minor fixes

* Some minor fixes and refactoring

* Refactoring WIP

* Shorting repetitive bits

* More tests

* Simplify linking tests
2025-02-07 00:36:03 +02:00

46 lines
1.9 KiB
JavaScript
Executable File

import Configuration from "../../Configuration.js"
import ObjectEntity from "../ObjectEntity.js"
import ObjectReferenceEntity from "../ObjectReferenceEntity.js"
import StringEntity from "../StringEntity.js"
export default class NiagaraClipboardContent extends ObjectEntity {
/**
* @param {BlueprintEntity} blueprint
* @param {ObjectEntity[]} nodes
*/
constructor(blueprint, nodes) {
const typePath = Configuration.paths.niagaraClipboardContent
const name = blueprint.takeFreeName("NiagaraClipboardContent")
const exportPath = `/Engine/Transient.${name}`
/** @type {Set<Number>} */
const variableIndexes = new Set()
let exported = ""
for (const node of nodes) {
if (node.exported) {
node.getPinEntities()
.map(pin => blueprint.variableIndex(pin.PinName.toString()))
.filter(v => v != null)
.forEach(i => variableIndexes.add(i))
exported += node.serialize()
}
}
const scriptVariables = blueprint.ScriptVariables.valueOf().filter((v, i) => variableIndexes.has(i))
const variableObjects = scriptVariables.concat(scriptVariables).map((v, i) => {
const name = Configuration.subObjectAttributeNameFromReference(
v.ScriptVariable,
i >= scriptVariables.length // First take all the small objects then all name only
)
return [name, blueprint[name]]
})
super({
Class: new ObjectReferenceEntity(typePath),
Name: new StringEntity(name),
...Object.fromEntries(variableObjects),
ExportPath: new ObjectReferenceEntity(typePath, exportPath),
ScriptVariables: new (NiagaraClipboardContent.attributes.ScriptVariables)(scriptVariables),
ExportedNodes: new StringEntity(btoa(exported))
})
}
}