Files
ueblueprint/js/entity/SimpleSerializationVector4DEntity.js
BarsDev 6ba2705386 Large refactoring and new nodes
* Fix node reference when changing elements

* Fix ScriptVariables parsing

* Fix invariant text and niagara types

* Niagara convert nodes

* Move node tests to own files

* More Niagara tests

* Niagara float and smaller fixes

* More Decoding

* More decoding

* WIP

* Float is real

* WIP

* More types and colors

* Test case and small polish

* WIP

* WIP

* Fix niagara script variables merging

* Fix Niagara variables

* Fixing mirrored ExportPath

* Fix Export paths name adjustments

* Simplify arc calculation

* Simplify a bit arc calculation

* source / destionation => origin / target

* Minor refactoring

* Fix switched link position

* Rename some properties for uniformity

* Fix input escape

* Simplify test

* About window

* Dialog backdrop style

* About dialog touches

* Remove dependency and minot improvement

* Light mode

* Fix link location and css small improvement

* Link direction and minor fixes

* Some minor fixes and refactoring

* Refactoring WIP

* Shorting repetitive bits

* More tests

* Simplify linking tests
2025-02-07 00:36:03 +02:00

32 lines
1.1 KiB
JavaScript
Executable File

import P from "parsernostrum"
import Grammar from "../serialization/Grammar.js"
import Vector4DEntity from "./Vector4DEntity.js"
export default class SimpleSerializationVector4DEntity extends Vector4DEntity {
static grammar = this.createGrammar()
/** @returns {P<SimpleSerializationVector4DEntity> } */
static createGrammar() {
const number = Grammar.numberRegexSource
return P.alt(
P.regArray(new RegExp(
`(${Grammar.numberRegexSource})`
+ String.raw`\s*,\s*`
+ `(${Grammar.numberRegexSource})`
+ String.raw`\s*,\s*`
+ `(${Grammar.numberRegexSource})`
+ String.raw`\s*,\s*`
+ `(${Grammar.numberRegexSource})`
))
.map(([_0, x, y, z, w]) => new this({
X: new (Vector4DEntity.attributes.X)(x),
Y: new (Vector4DEntity.attributes.Y)(y),
Z: new (Vector4DEntity.attributes.Z)(z),
W: new (Vector4DEntity.attributes.W)(w),
})),
Vector4DEntity.grammar
)
}
}