Files
ueblueprint/js/element/SelectorElement.js
BarsDev 6ba2705386 Large refactoring and new nodes
* Fix node reference when changing elements

* Fix ScriptVariables parsing

* Fix invariant text and niagara types

* Niagara convert nodes

* Move node tests to own files

* More Niagara tests

* Niagara float and smaller fixes

* More Decoding

* More decoding

* WIP

* Float is real

* WIP

* More types and colors

* Test case and small polish

* WIP

* WIP

* Fix niagara script variables merging

* Fix Niagara variables

* Fixing mirrored ExportPath

* Fix Export paths name adjustments

* Simplify arc calculation

* Simplify a bit arc calculation

* source / destionation => origin / target

* Minor refactoring

* Fix switched link position

* Rename some properties for uniformity

* Fix input escape

* Simplify test

* About window

* Dialog backdrop style

* About dialog touches

* Remove dependency and minot improvement

* Light mode

* Fix link location and css small improvement

* Link direction and minor fixes

* Some minor fixes and refactoring

* Refactoring WIP

* Shorting repetitive bits

* More tests

* Simplify linking tests
2025-02-07 00:36:03 +02:00

53 lines
1.6 KiB
JavaScript
Executable File

import FastSelectionModel from "../selection/FastSelectionModel.js"
import IFromToPositionedElement from "./IFromToPositionedElement.js"
import SelectorTemplate from "../template/SelectorTemplate.js"
/** @extends {IFromToPositionedElement<Object, SelectorTemplate>} */
export default class SelectorElement extends IFromToPositionedElement {
/** @type {FastSelectionModel} */
selectionModel = null
constructor() {
super()
super.initialize({}, new SelectorTemplate())
}
static newObject() {
return new SelectorElement()
}
initialize() {
// Initialized in the constructor, this method does nothing
}
/** @param {Coordinates} initialPosition */
beginSelect(initialPosition) {
const blueprintConstructor = /** @type {BlueprintConstructor} */(this.blueprint.constructor)
this.blueprint.selecting = true
this.setBothLocations(initialPosition)
this.selectionModel = new FastSelectionModel(
initialPosition,
this.blueprint.getNodes(),
blueprintConstructor.nodeBoundariesSupplier,
blueprintConstructor.nodeSelectToggleFunction
)
}
/** @param {Coordinates} finalPosition */
selectTo(finalPosition) {
this.selectionModel.selectTo(finalPosition)
this.targetX = finalPosition[0]
this.targetY = finalPosition[1]
}
endSelect() {
this.blueprint.selecting = false
this.selectionModel = null
this.originX = 0
this.originY = 0
this.targetX = 0
this.targetY = 0
}
}