Files
ueblueprint/js/decoding/pinTemplate.js
BarsDev 6ba2705386 Large refactoring and new nodes
* Fix node reference when changing elements

* Fix ScriptVariables parsing

* Fix invariant text and niagara types

* Niagara convert nodes

* Move node tests to own files

* More Niagara tests

* Niagara float and smaller fixes

* More Decoding

* More decoding

* WIP

* Float is real

* WIP

* More types and colors

* Test case and small polish

* WIP

* WIP

* Fix niagara script variables merging

* Fix Niagara variables

* Fixing mirrored ExportPath

* Fix Export paths name adjustments

* Simplify arc calculation

* Simplify a bit arc calculation

* source / destionation => origin / target

* Minor refactoring

* Fix switched link position

* Rename some properties for uniformity

* Fix input escape

* Simplify test

* About window

* Dialog backdrop style

* About dialog touches

* Remove dependency and minot improvement

* Light mode

* Fix link location and css small improvement

* Link direction and minor fixes

* Some minor fixes and refactoring

* Refactoring WIP

* Shorting repetitive bits

* More tests

* Simplify linking tests
2025-02-07 00:36:03 +02:00

63 lines
2.6 KiB
JavaScript
Executable File

import Configuration from "../Configuration.js"
import BoolPinTemplate from "../template/pin/BoolPinTemplate.js"
import EnumPinTemplate from "../template/pin/EnumPinTemplate.js"
import ExecPinTemplate from "../template/pin/ExecPinTemplate.js"
import Int64PinTemplate from "../template/pin/Int64PinTemplate.js"
import IntPinTemplate from "../template/pin/IntPinTemplate.js"
import LinearColorPinTemplate from "../template/pin/LinearColorPinTemplate.js"
import NamePinTemplate from "../template/pin/NamePinTemplate.js"
import PinTemplate from "../template/pin/PinTemplate.js"
import ReadonlyNamePinTemplate from "../template/pin/ReadonlyInputPinTemplate.js"
import RealPinTemplate from "../template/pin/RealPinTemplate.js"
import ReferencePinTemplate from "../template/pin/ReferencePinTemplate.js"
import RotatorPinTemplate from "../template/pin/RotatorPinTemplate.js"
import StringPinTemplate from "../template/pin/StringPinTemplate.js"
import Vector2DPinTemplate from "../template/pin/Vector2DPinTemplate.js"
import Vector4DPinTemplate from "../template/pin/Vector4DPinTemplate.js"
import VectorPinTemplate from "../template/pin/VectorPinTemplate.js"
import pinTitle from "./pinTitle.js"
const p = Configuration.paths
const inputPinTemplates = {
"bool": BoolPinTemplate,
"byte": IntPinTemplate,
"enum": EnumPinTemplate,
"float": RealPinTemplate,
"int": IntPinTemplate,
"int64": Int64PinTemplate,
"MUTABLE_REFERENCE": ReferencePinTemplate,
"name": NamePinTemplate,
"real": RealPinTemplate,
"rg": Vector2DPinTemplate,
"string": StringPinTemplate,
[p.linearColor]: LinearColorPinTemplate,
[p.niagaraBool]: BoolPinTemplate,
[p.niagaraFloat]: RealPinTemplate,
[p.niagaraInt32]: IntPinTemplate,
[p.niagaraPosition]: VectorPinTemplate,
[p.rotator]: RotatorPinTemplate,
[p.vector]: VectorPinTemplate,
[p.vector2D]: Vector2DPinTemplate,
[p.vector2f]: Vector2DPinTemplate,
[p.vector3f]: VectorPinTemplate,
[p.vector4f]: Vector4DPinTemplate,
}
/** @param {PinEntity<IEntity>} entity */
export default function pinTemplate(entity) {
if (entity.PinType.ContainerType?.toString() === "Array") {
return PinTemplate
}
if (entity.PinType.bIsReference?.valueOf() && !entity.PinType.bIsConst?.valueOf()) {
return inputPinTemplates["MUTABLE_REFERENCE"]
}
if (entity.isExecution()) {
return ExecPinTemplate
}
if (entity.PinName?.toString() === "self" && pinTitle(entity) === "Target") {
return ReadonlyNamePinTemplate
}
const type = entity.getType()
return (entity.isInput() ? inputPinTemplates[type] : PinTemplate) ?? PinTemplate
}