Files
ueblueprint/js/decoding/nodeColor.js
BarsDev 6ba2705386 Large refactoring and new nodes
* Fix node reference when changing elements

* Fix ScriptVariables parsing

* Fix invariant text and niagara types

* Niagara convert nodes

* Move node tests to own files

* More Niagara tests

* Niagara float and smaller fixes

* More Decoding

* More decoding

* WIP

* Float is real

* WIP

* More types and colors

* Test case and small polish

* WIP

* WIP

* Fix niagara script variables merging

* Fix Niagara variables

* Fixing mirrored ExportPath

* Fix Export paths name adjustments

* Simplify arc calculation

* Simplify a bit arc calculation

* source / destionation => origin / target

* Minor refactoring

* Fix switched link position

* Rename some properties for uniformity

* Fix input escape

* Simplify test

* About window

* Dialog backdrop style

* About dialog touches

* Remove dependency and minot improvement

* Light mode

* Fix link location and css small improvement

* Link direction and minor fixes

* Some minor fixes and refactoring

* Refactoring WIP

* Shorting repetitive bits

* More tests

* Simplify linking tests
2025-02-07 00:36:03 +02:00

91 lines
3.4 KiB
JavaScript
Executable File

import Configuration from "../Configuration.js"
import LinearColorEntity from "../entity/LinearColorEntity.js"
const p = Configuration.paths
/** @param {ObjectEntity} entity */
export default function nodeColor(entity) {
switch (entity.getType()) {
case p.materialExpressionConstant2Vector:
case p.materialExpressionConstant3Vector:
case p.materialExpressionConstant4Vector:
return Configuration.nodeColors.yellow
case p.materialExpressionFunctionInput:
case p.materialExpressionTextureCoordinate:
case p.materialExpressionWorldPosition:
case p.pcgEditorGraphNodeInput:
case p.pcgEditorGraphNodeOutput:
return Configuration.nodeColors.red
case p.makeStruct:
return Configuration.nodeColors.darkBlue
case p.materialExpressionMaterialFunctionCall:
return Configuration.nodeColors.blue
case p.materialExpressionTextureSample:
return Configuration.nodeColors.darkTurquoise
case p.niagaraNodeInput:
switch (entity["Usage"]?.toString()) {
case "Attribute": return Configuration.nodeColors.intenseGreen
case "Parameter": return Configuration.nodeColors.red
case "RapidIterationParameter": return Configuration.nodeColors.black
case "SystemConstant": return Configuration.nodeColors.gray
case "TranslatorConstant": return Configuration.nodeColors.gray
default: return Configuration.nodeColors.red
}
}
switch (entity.getClass()) {
case p.niagaraNodeFunctionCall:
return Configuration.nodeColors.darkerBlue
case p.dynamicCast:
return Configuration.nodeColors.turquoise
case p.inputDebugKey:
case p.inputKey:
return Configuration.nodeColors.red
case p.createDelegate:
case p.enumLiteral:
case p.makeArray:
case p.makeMap:
case p.materialGraphNode:
case p.select:
return Configuration.nodeColors.green
case p.executionSequence:
case p.ifThenElse:
case p.macro:
case p.multiGate:
return Configuration.nodeColors.gray
case p.functionEntry:
case p.functionResult:
return Configuration.nodeColors.violet
case p.timeline:
return Configuration.nodeColors.yellow
}
if (entity.switchTarget()) {
return Configuration.nodeColors.lime
}
if (entity.isEvent()) {
return Configuration.nodeColors.red
}
if (entity.isComment()) {
return (entity.CommentColor ? entity.CommentColor : LinearColorEntity.getWhite())
.toDimmedColor()
.toCSSRGBValues()
}
const pcgSubobject = entity.getPcgSubobject()
if (pcgSubobject) {
if (pcgSubobject.NodeTitleColor) {
return pcgSubobject.NodeTitleColor.toDimmedColor(0.1).toCSSRGBValues()
}
switch (entity.PCGNode?.getName(true)) {
case "Branch":
case "Select":
return Configuration.nodeColors.intenseGreen
}
}
if (entity.bIsPureFunc?.valueOf() || entity.bDefaultsToPureFunc?.valueOf()) {
return Configuration.nodeColors.green
}
if (entity["Input"]?.["Name"]) {
return Configuration.nodeColors.gray
}
return Configuration.nodeColors.blue
}