import MouseClickDrag from "./MouseClickDrag" export default class DragLink extends MouseClickDrag { constructor(target, blueprint, options) { super(target, blueprint, options) } startDrag() { //this.selectorElement.startSelecting(this.clickedPosition) } dragTo(location, movement) { //this.selectorElement.doSelecting(location) } endDrag() { if (this.started) { //this.selectorElement.finishSelecting() } else { // this.blueprint.unselectAll() } } }