import FunctionReferenceEntity from "./FunctionReferenceEntity" import GuidEntity from "./GuidEntity" import IEntity from "./IEntity" import IntegerEntity from "./IntegerEntity" import ObjectReferenceEntity from "./ObjectReferenceEntity" import PinEntity from "./PinEntity" import TypeInitialization from "./TypeInitialization" import VariableReferenceEntity from "./VariableReferenceEntity" export default class ObjectEntity extends IEntity { static attributes = { Class: ObjectReferenceEntity, Name: "", bIsPureFunc: new TypeInitialization(Boolean, false, false), VariableReference: new TypeInitialization(VariableReferenceEntity, false, null), FunctionReference: new TypeInitialization(FunctionReferenceEntity, false, null,), EventReference: new TypeInitialization(FunctionReferenceEntity, false, null,), TargetType: new TypeInitialization(ObjectReferenceEntity, false, null), NodePosX: IntegerEntity, NodePosY: IntegerEntity, NodeGuid: GuidEntity, ErrorType: new TypeInitialization(IntegerEntity, false), ErrorMsg: new TypeInitialization(String, false, ""), CustomProperties: [PinEntity] } /** * * @returns {String} The name of the node */ getNodeDisplayName() { return this.Name } }