import UEBlueprintDOMModel from "./UEBlueprintDOMModel.js"; import UEBlueprintDragScroll from "./UEBlueprintDragScroll.js"; export default class UEBlueprint extends UEBlueprintDOMModel { static domTemplate(obj) { return `
1:1
${obj.nodes.forEach(node => node.getDOMElement()) ?? ''}
` } static clamp(val, min, max) { return Math.min(Math.max(val, min), max); } constructor() { super() this.expandGridSize = 400 this.gridDOMElement = null this.dragObject = null this.additional = /*[2 * this.expandGridSize, 2 * this.expandGridSize]*/[0, 0] this.translateValue = /*[this.expandGridSize, this.expandGridSize]*/[0, 0] this.zoom = 0 this.nodes = [] } createDOMElement() { super.createDOMElement() this.gridDOMElement = this.domElement.querySelector('.ueb-grid') let contentElement = this.domElement.querySelector('.ueb-grid-content') if (!this.gridDOMElement || !contentElement) { console.error('Some expencted DOM elements not be found, please check domTemplate().') } // Populate the grid content with the node elements this.nodes.forEach(node => { contentElement.appendChild(node.getDOMElement()) }) this.dragObject = new UEBlueprintDragScroll(this, { 'clickButton': 2, 'stepSize': 1 }) } removeDOMElement() { if (this.domElement) { this.dragObject.unlistenDOMElement() } return super.removeDOMElement() } getGridDOMElement() { return this.gridDOMElement } setScroll(value, smooth = false) { this.scroll = value if (!smooth) { this.gridDOMElement.parentElement.scroll(value[0], value[1]) } else { this.gridDOMElement.parentElement.scroll({ left: value[0], top: value[1], behavior: 'smooth' }) } } scrollDelta(delta, smooth = false) { const scrollMax = this.getScrollMax() let currentScroll = this.getScroll() let finalScroll = [ currentScroll[0] + delta[0], currentScroll[1] + delta[1] ] let expand = [0, 0] for (let i = 0; i < 2; ++i) { if (delta[i] < 0 && finalScroll[i] < 0.25 * this.expandGridSize) { // Expand if scrolling is diminishing and the remainig space is less that a quarter of an expansion step expand[i] = finalScroll[i] if (expand[i] > 0) { // Final scroll is still in rage (more than zero) but we want to expand to negative (left or top) expand[i] = -this.expandGridSize } } else if (delta[i] > 0 && finalScroll[i] > scrollMax[i] - 0.25 * this.expandGridSize) { // Expand if scrolling is increasing and the remainig space is less that a quarter of an expansion step expand[i] = finalScroll[i] - scrollMax[i] if (expand[i] < 0) { // Final scroll is still in rage (less than the maximum scroll) but we want to expand to positive (right or bottom) expand[i] = this.expandGridSize } } } if (expand[0] != 0 || expand[1] != 0) { this.seamlessExpand(this.progressiveSnapToGrid(expand[0]), this.progressiveSnapToGrid(expand[1])) currentScroll = this.getScroll() finalScroll = [ currentScroll[0] + delta[0], currentScroll[1] + delta[1] ] } this.setScroll(finalScroll, smooth) } getScroll() { let parentElement = this.gridDOMElement.parentElement return [parentElement.scrollLeft, parentElement.scrollTop] } scrollCenter() { const scroll = this.getScroll() const offset = [ this.translateValue[0] - scroll[0], this.translateValue[1] - scroll[1] ] const targetOffset = this.getViewportSize().map(size => size / 2) const deltaOffset = [ offset[0] - targetOffset[0], offset[1] - targetOffset[1] ] this.scrollDelta(deltaOffset, true) } getExpandGridSize() { return this.expandGridSize } getViewportSize() { let parentElement = this.gridDOMElement.parentElement return [ parentElement.clientWidth, parentElement.clientHeight ] } /** * Get the scroll limits * @return {array} The horizonal and vertical maximum scroll limits */ getScrollMax() { let parentElement = this.gridDOMElement.parentElement return [ parentElement.scrollWidth - parentElement.clientWidth, parentElement.scrollHeight - parentElement.clientHeight ] } /** * Expand the grid, considers the absolute value of params * @param {number} x - Horizontal expansion value * @param {number} y - Vertical expansion value */ _expand(x, y) { x = Math.round(Math.abs(x)) y = Math.round(Math.abs(y)) this.additional = [this.additional[0] + x, this.additional[1] + y] if (this.gridDOMElement) { this.gridDOMElement.style.setProperty('--ueb-additional-x', this.additional[0]) this.gridDOMElement.style.setProperty('--ueb-additional-y', this.additional[1]) } } /** * Moves the content of the grid according to the coordinates * @param {number} x - Horizontal translation value * @param {number} y - Vertical translation value */ _translate(x, y) { x = Math.round(x) y = Math.round(y) this.translateValue = [this.translateValue[0] + x, this.translateValue[1] + y] if (this.gridDOMElement) { this.gridDOMElement.style.setProperty('--ueb-translate-x', this.translateValue[0]) this.gridDOMElement.style.setProperty('--ueb-translate-y', this.translateValue[1]) } } /** * Expand the grind indefinitely, the content will remain into position * @param {number} x - Horizontal expand value (negative means left, positive means right) * @param {number} y - Vertical expand value (negative means top, positive means bottom) */ seamlessExpand(x, y) { // First expand the grid to contain the additional space this._expand(x, y) // If the expansion is towards the left or top, then scroll back to give the illusion that the content is in the same position and translate it accordingly this._translate(x < 0 ? -x : 0, y < 0 ? -y : 0) if (x < 0) { this.gridDOMElement.parentElement.scrollLeft -= x } if (y < 0) { this.gridDOMElement.parentElement.scrollTop -= y } } progressiveSnapToGrid(x) { return this.expandGridSize * Math.round(x / this.expandGridSize + 0.5 * Math.sign(x)) } getZoom() { return this.zoom } setZoom(zoom) { zoom = this.constructor.clamp(zoom, -12, 0) this.domElement.classList.remove(`ueb-zoom-${this.zoom}`) this.zoom = zoom this.domElement.classList.add(`ueb-zoom-${this.zoom}`) /* let scale = this.getScale() let additionalX = Math.ceil(self.scrolledDOMElement.clientWidth * (1 - 1 / scale)) let additionalY = Math.ceil(self.scrolledDOMElement.clientHeight * (1 - 1 / scale)) self.blueprintNode.expand(additionalX, additionalY)*/ } getScale() { return getComputedStyle(this.gridDOMElement).getPropertyValue('--ueb-grid-scale') } addNode(...blueprintNode) { this.nodes.push(...blueprintNode) } }