import { html } from "lit"
import RotatorEntity from "../entity/RotatorEntity"
import IInputPinTemplate from "./IInputPinTemplate"
import RealPinTemplate from "./RealPinTemplate"
/** @typedef {import("../entity/RotatorEntity").default} Rotator */
/** @extends IInputPinTemplate */
export default class RotatorPinTemplate extends IInputPinTemplate {
/** @param {String[]} values */
setInputs(values = [], updateDefaultValue = false) {
if (!values || values.length == 0) {
values = [this.getInput()]
}
let parsedValues = []
for (let i = 0; i < values.length; ++i) {
let num = parseFloat(values[i])
if (isNaN(num)) {
num = 0
updateDefaultValue = false
}
parsedValues.push(num)
}
super.setInputs(values, false)
this.setDefaultValue(parsedValues, values)
}
setDefaultValue(values = [], rawValues = values) {
if (!(this.element.entity.DefaultValue instanceof RotatorEntity)) {
throw new TypeError("Expected DefaultValue to be a VectorEntity")
}
let rotator = this.element.entity.DefaultValue
rotator.R = values[0] // Roll
rotator.P = values[1] // Pitch
rotator.Y = values[2] // Yaw
}
renderInput() {
if (this.element.isInput()) {
return html`
`
}
return html``
}
}