import IMouseClickDrag from "./IMouseClickDrag" import LinkElement from "../../element/LinkElement" /** @typedef {import("../../element/PinElement").default} PinElement */ /** @extends IMouseClickDrag */ export default class MouseCreateLink extends IMouseClickDrag { /** @type {NodeListOf} */ #listenedPins #mouseenterHandler = /** @param {MouseEvent} e */ e => { if (!this.enteredPin) { this.linkValid = false this.enteredPin = /** @type {PinElement} */ (e.target) const a = this.enteredPin const b = this.target if (a.getNodeElement() == b.getNodeElement()) { this.link.setMessageSameNode() } else if (a.isOutput() == b.isOutput()) { this.link.setMessageDirectionsIncompatible() } else if (a.isOutput() == b.isOutput()) { this.link.setMessageDirectionsIncompatible() } else if (this.blueprint.getLinks([a, b]).length) { this.link.setMessageReplaceLink() this.linkValid = true } else { this.link.setMessageCorrect() this.linkValid = true } } } #mouseleaveHandler = /** @param {MouseEvent} e */ e => { if (this.enteredPin == e.target) { this.enteredPin = null this.linkValid = false this.link?.setMessagePlaceNode() } } /** @type {LinkElement?} */ link /** @type {PinElement?} */ enteredPin linkValid = false startDrag(location) { this.link = new LinkElement(this.target, null) this.blueprint.linksContainerElement.prepend(this.link) this.link.setMessagePlaceNode() this.#listenedPins = this.blueprint.querySelectorAll("ueb-pin") this.#listenedPins.forEach(pin => { if (pin != this.target) { const clickableElement = pin.template.getClickableElement() clickableElement.addEventListener("mouseenter", this.#mouseenterHandler) clickableElement.addEventListener("mouseleave", this.#mouseleaveHandler) } }) this.link.startDragging() this.link.setDestinationLocation(location) } dragTo(location, movement) { this.link.setDestinationLocation(location) } endDrag() { this.#listenedPins.forEach(pin => { pin.removeEventListener("mouseenter", this.#mouseenterHandler) pin.removeEventListener("mouseleave", this.#mouseleaveHandler) }) if (this.enteredPin && this.linkValid) { this.blueprint.addGraphElement(this.link) this.link.destinationPin = this.enteredPin this.link.removeMessage() this.link.finishDragging() } else { this.link.finishDragging() this.link.remove() } this.enteredPin = null this.link = null this.#listenedPins = null } }