import TypeInitialization from "./TypeInitialization" import Utility from "../Utility" export default class Entity { constructor(options = {}) { /** * * @param {String[]} prefix * @param {Object} target * @param {Object} properties */ const defineAllAttributes = (prefix, target, properties, propertySetter = (t, p, v) => t[p] = v) => { let fullKey = prefix.concat("") const last = fullKey.length - 1 for (let property in properties) { fullKey[last] = property // Not instanceof because all objects are instenceof Object if (properties[property]?.constructor === Object) { propertySetter(target, property, {}) defineAllAttributes(fullKey, target[property], properties[property]) continue } /* * The value can either be: * - Array: can contain multiple values, its property is assigned multiple times like (X=1, X=4, X="Hello World") * - TypeInitialization: contains the maximum amount of information about the attribute. * - A type: the default value will be default constructed object without arguments. * - A proper value. */ const value = Utility.objectGet(options, fullKey) if (value !== null) { propertySetter(target, property, value) continue } let defaultValue = properties[property] if (defaultValue instanceof Array) { propertySetter(target, property, []) defineAllAttributes( fullKey, target[property], defaultValue, (t, _, v) => t.push(v)) continue } if (defaultValue instanceof TypeInitialization) { if (!defaultValue.showDefault) { continue } defaultValue = defaultValue.value } if (defaultValue instanceof Function) { defaultValue = Utility.sanitize(new defaultValue()) } propertySetter(target, property, defaultValue) } } defineAllAttributes([], this, this.getAttributes()) } }