import IEntity from "./IEntity.js" export default class RotatorEntity extends IEntity { static attributes = { ...super.attributes, R: { default: 0, expected: true, }, P: { default: 0, expected: true, }, Y: { default: 0, expected: true, }, } static { this.cleanupAttributes(this.attributes) } constructor(values) { super(values) /** @type {Number} */ this.R /** @type {Number} */ this.P /** @type {Number} */ this.Y } getRoll() { return this.R } getPitch() { return this.P } getYaw() { return this.Y } }