import IMouseClickDrag from "./IMouseClickDrag" import LinkElement from "../../element/LinkElement" /** @typedef {import("../../element/PinElement").default} PinElement */ /** @extends IMouseClickDrag */ export default class MouseCreateLink extends IMouseClickDrag { /** @type {NodeListOf} */ #listenedPins /** @type {(e: MouseEvent) => void} */ #mouseenterHandler /** @type {(e: MouseEvent) => void} */ #mouseleaveHandler /** @type {LinkElement?} */ link /** @type {PinElement?} */ enteredPin linkValid = false constructor(target, blueprint, options) { super(target, blueprint, options) let self = this this.#mouseenterHandler = e => { if (!self.enteredPin) { self.linkValid = false self.enteredPin = /** @type {PinElement} */ (e.target) const a = self.enteredPin const b = self.target if (a.getNodeElement() == b.getNodeElement()) { self.link.setMessageSameNode() } else if (a.isOutput() == b.isOutput()) { self.link.setMessageDirectionsIncompatible() } else if (a.isOutput() == b.isOutput()) { self.link.setMessageDirectionsIncompatible() } else if (self.blueprint.getLinks([a, b]).length) { self.link.setMessageReplaceLink() self.linkValid = true } else { self.link.setMessageCorrect() self.linkValid = true } } } this.#mouseleaveHandler = e => { if (self.enteredPin == e.target) { self.enteredPin = null self.linkValid = false self.link?.setMessagePlaceNode() } } } startDrag(location) { this.link = new LinkElement(this.target, null) this.blueprint.linksContainerElement.prepend(this.link) this.link.setMessagePlaceNode() this.#listenedPins = this.blueprint.querySelectorAll("ueb-pin") this.#listenedPins.forEach(pin => { if (pin != this.target) { pin.getClickableElement().addEventListener("mouseenter", this.#mouseenterHandler) pin.getClickableElement().addEventListener("mouseleave", this.#mouseleaveHandler) } }) this.link.startDragging() this.link.setDestinationLocation(location) } dragTo(location, movement) { this.link.setDestinationLocation(location) } endDrag() { this.#listenedPins.forEach(pin => { pin.removeEventListener("mouseenter", this.#mouseenterHandler) pin.removeEventListener("mouseleave", this.#mouseleaveHandler) }) if (this.enteredPin && this.linkValid) { this.blueprint.addGraphElement(this.link) this.link.destinationPin = this.enteredPin this.link.removeMessage() this.link.finishDragging() } else { this.link.finishDragging() this.link.remove() } this.enteredPin = null this.link = null this.#listenedPins = null } }