import IMouseClickDrag from "./IMouseClickDrag" export default class Select extends IMouseClickDrag { constructor(target, blueprint, options) { super(target, blueprint, options) this.selectorElement = this.blueprint.template.selectorElement } startDrag() { this.selectorElement.beginSelect(this.clickedPosition) } dragTo(location, movement) { this.selectorElement.selectTo(location) } endDrag() { if (this.started) { this.selectorElement.endSelect() } } unclicked() { if (!this.started) { this.blueprint.unselectAll() } } }