import ElementFactory from "../../element/ElementFactory.js" import ObjectEntity from "../../entity/ObjectEntity.js" import IInput from "../IInput.js" /** * @typedef {import("../IInput.js").Options & { * listenOnFocus?: Boolean, * unlistenOnTextEdit?: Boolean, * }} Options */ export default class Paste extends IInput { /** @type {(e: ClipboardEvent) => void} */ #pasteHandle /** * @param {Element} target * @param {Blueprint} blueprint * @param {Options} options */ constructor(target, blueprint, options = {}) { options.listenOnFocus ??= true options.unlistenOnTextEdit ??= true // No nodes paste if inside a text field, just text (default behavior) super(target, blueprint, options) let self = this this.#pasteHandle = e => self.pasted(e.clipboardData.getData("Text")) } listenEvents() { window.addEventListener("paste", this.#pasteHandle) } unlistenEvents() { window.removeEventListener("paste", this.#pasteHandle) } /** @param {String} value */ pasted(value) { let top = 0 let left = 0 let count = 0 let nodes = ObjectEntity.grammarMultipleObjects.parse(value).map(entity => { let node = /** @type {NodeElementConstructor} */(ElementFactory.getConstructor("ueb-node")) .newObject(entity) top += node.locationY left += node.locationX ++count return node }) top /= count left /= count if (nodes.length > 0) { this.blueprint.unselectAll() } let mousePosition = this.blueprint.mousePosition for (const node of nodes) { node.addLocation(mousePosition[0] - left, mousePosition[1] - top) node.snapToGrid() node.setSelected(true) } this.blueprint.addGraphElement(...nodes) return nodes } }