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Keep possibly brand names just initials
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21
js/entity/FormatTextEntity.js
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21
js/entity/FormatTextEntity.js
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@@ -0,0 +1,21 @@
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import IEntity from "./IEntity"
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import InvariantTextEntity from "./InvariantTextEntity"
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import LocalizedTextEntity from "./LocalizedTextEntity"
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import UnionType from "./UnionType"
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export default class FormatTextEntity extends IEntity {
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static lookbehind = "LOCGEN_FORMAT_NAMED"
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static attributes = {
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value: [new UnionType(LocalizedTextEntity, InvariantTextEntity, FormatTextEntity)],
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}
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static {
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this.cleanupAttributes(this.attributes)
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}
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constructor(values) {
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super(values)
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/** @type {String} */ this.value
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}
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} 1
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@@ -585,7 +585,7 @@ export default class ObjectEntity extends IEntity {
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if (hidValue.includes("Mouse")) {
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return SVGIcon.mouse
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} else if (hidValue.includes("Gamepad_Special")) {
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return SVGIcon.keyboard // This is called Touchpad in Unreal Engine
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return SVGIcon.keyboard // This is called Touchpad in UE
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} else if (hidValue.includes("Gamepad") || hidValue.includes("Steam")) {
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return SVGIcon.gamepad
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} else if (hidValue.includes("Touch")) {
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