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Input refactoring (#12)
* Fix folder name typo * Smaller fixes * Shortcut rename to Shortcuts * Fix quoted attributes in UE 5.3 * remove KeyboardShortcutAction * Remove more trivial classes * Rename IKeyboardShortcut * Node delete shortcut
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@@ -9,7 +9,9 @@ export default class MouseTracking extends IPointing {
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/** @param {MouseEvent} e */
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#mousemoveHandler= e => {
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e.preventDefault()
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this.blueprint.mousePosition = this.locationFromEvent(e)
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this.setLocationFromEvent(e)
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this.blueprint.mousePosition[0] = this.location[0]
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this.blueprint.mousePosition[1] = this.location[1]
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}
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/** @param {CustomEvent} e */
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