mirror of
https://github.com/barsdeveloper/ueblueprint.git
synced 2026-02-20 05:24:52 +08:00
Input refactoring (#12)
* Fix folder name typo * Smaller fixes * Shortcut rename to Shortcuts * Fix quoted attributes in UE 5.3 * remove KeyboardShortcutAction * Remove more trivial classes * Rename IKeyboardShortcut * Node delete shortcut
This commit is contained in:
@@ -21,15 +21,17 @@ export default class IMouseClickDrag extends IPointing {
|
||||
case this.options.clickButton:
|
||||
// Either doesn't matter or consider the click only when clicking on the parent, not descandants
|
||||
if (!this.options.strictTarget || e.target == e.currentTarget) {
|
||||
if (this.options.consumeEvent) {
|
||||
if (this.consumeEvent) {
|
||||
e.stopImmediatePropagation() // Captured, don't call anyone else
|
||||
}
|
||||
// Attach the listeners
|
||||
this.#movementListenedElement.addEventListener("mousemove", this.#mouseStartedMovingHandler)
|
||||
document.addEventListener("mouseup", this.#mouseUpHandler)
|
||||
this.clickedPosition = this.locationFromEvent(e)
|
||||
this.blueprint.mousePosition[0] = this.clickedPosition[0]
|
||||
this.blueprint.mousePosition[1] = this.clickedPosition[1]
|
||||
this.setLocationFromEvent(e)
|
||||
this.clickedPosition[0] = this.location[0]
|
||||
this.clickedPosition[1] = this.location[1]
|
||||
this.blueprint.mousePosition[0] = this.location[0]
|
||||
this.blueprint.mousePosition[1] = this.location[1]
|
||||
if (this.target instanceof IDraggableElement) {
|
||||
this.clickedOffset = [
|
||||
this.clickedPosition[0] - this.target.locationX,
|
||||
@@ -49,7 +51,7 @@ export default class IMouseClickDrag extends IPointing {
|
||||
|
||||
/** @param {MouseEvent} e */
|
||||
#mouseStartedMovingHandler = e => {
|
||||
if (this.options.consumeEvent) {
|
||||
if (this.consumeEvent) {
|
||||
e.stopImmediatePropagation() // Captured, don't call anyone else
|
||||
}
|
||||
// Delegate from now on to this.#mouseMoveHandler
|
||||
@@ -58,19 +60,19 @@ export default class IMouseClickDrag extends IPointing {
|
||||
// Handler calls e.preventDefault() when it receives the event, this means dispatchEvent returns false
|
||||
const dragEvent = this.getEvent(Configuration.trackingMouseEventName.begin)
|
||||
this.#trackingMouse = this.target.dispatchEvent(dragEvent) == false
|
||||
const location = this.locationFromEvent(e)
|
||||
this.setLocationFromEvent(e)
|
||||
// Do actual actions
|
||||
this.lastLocation = Utility.snapToGrid(this.clickedPosition[0], this.clickedPosition[1], this.stepSize)
|
||||
this.startDrag(location)
|
||||
this.startDrag(this.location)
|
||||
this.started = true
|
||||
}
|
||||
|
||||
/** @param {MouseEvent} e */
|
||||
#mouseMoveHandler = e => {
|
||||
if (this.options.consumeEvent) {
|
||||
if (this.consumeEvent) {
|
||||
e.stopImmediatePropagation() // Captured, don't call anyone else
|
||||
}
|
||||
const location = this.locationFromEvent(e)
|
||||
const location = this.setLocationFromEvent(e)
|
||||
const movement = [e.movementX, e.movementY]
|
||||
this.dragTo(location, movement)
|
||||
if (this.#trackingMouse) {
|
||||
@@ -104,7 +106,7 @@ export default class IMouseClickDrag extends IPointing {
|
||||
/** @param {MouseEvent} e */
|
||||
#mouseUpHandler = e => {
|
||||
if (!this.options.exitAnyButton || e.button == this.options.clickButton) {
|
||||
if (this.options.consumeEvent) {
|
||||
if (this.consumeEvent) {
|
||||
e.stopImmediatePropagation() // Captured, don't call anyone else
|
||||
}
|
||||
// Remove the handlers of "mousemove" and "mouseup"
|
||||
|
||||
Reference in New Issue
Block a user