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Input refactoring (#12)
* Fix folder name typo * Smaller fixes * Shortcut rename to Shortcuts * Fix quoted attributes in UE 5.3 * remove KeyboardShortcutAction * Remove more trivial classes * Rename IKeyboardShortcut * Node delete shortcut
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@@ -13,7 +13,7 @@ export default class Copy extends IInput {
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options.unlistenOnTextEdit ??= true // No nodes copy if inside a text field, just text (default behavior)
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super(target, blueprint, options)
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let self = this
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this.#copyHandler = _ => self.copied()
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this.#copyHandler = () => self.copied()
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}
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listenEvents() {
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