mirror of
https://github.com/barsdeveloper/ueblueprint.git
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Link implementation wip
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@@ -29,7 +29,7 @@ export default class MouseClickDrag extends Pointing {
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// Attach the listeners
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movementListenedElement.addEventListener("mousemove", self.mouseStartedMovingHandler)
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document.addEventListener("mouseup", self.mouseUpHandler)
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self.clickedPosition = self.getLocation(e)
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self.clickedPosition = self.locationFromEvent(e)
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self.clicked(self.clickedPosition)
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return true
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}
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@@ -59,7 +59,7 @@ export default class MouseClickDrag extends Pointing {
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this.mouseMoveHandler = e => {
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e.preventDefault()
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e.stopPropagation()
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const location = self.getLocation(e)
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const location = self.locationFromEvent(e)
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const movement = [e.movementX, e.movementY]
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self.dragTo(location, movement)
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}
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@@ -1,29 +1,61 @@
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import GraphLink from "../../graph/GraphLink"
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import MouseClickDrag from "./MouseClickDrag"
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export default class MouseCreateLink extends MouseClickDrag {
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/** @type {(e: MouseEvent) => void} */
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#mouseenterHandler
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/** @type {(e: MouseEvent) => void} */
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#mouseleaveHandler
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constructor(target, blueprint, options) {
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super(target, blueprint, options)
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/** @type {import("../../graph/GraphPin").default} */
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this.target
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/** @type {import("../../graph/GraphLink").default} */
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this.link
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/** @type {import("../../entity/PinEntity").default} */
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this.enteredPin
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let self = this
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this.#mouseenterHandler = e => {
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if (!self.enteredPin) {
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self.enteredPin = e.target
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}
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}
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this.#mouseleaveHandler = e => {
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if (self.enteredPin == e.target) {
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self.enteredPin = null
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}
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}
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}
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startDrag() {
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let link = this.target.dragLink()
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this.link = new GraphLink(this.target, null)
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this.blueprint.nodesContainerElement.insertBefore(this.link, this.blueprint.selectorElement.nextElementSibling)
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this.blueprint.querySelectorAll("ueb-pin." + this.target.isInput() ? "output" : "input")
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.forEach(pin => {
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pin.addEventListener("mouseenter", this.#mouseenterHandler)
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pin.addEventListener("mouseleave", this.#mouseleaveHandler)
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})
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}
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dragTo(location, movement) {
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//this.selectorElement.doSelecting(location)
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this.link.setDestinationLocation(location)
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}
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endDrag() {
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if (this.started) {
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//this.selectorElement.finishSelecting()
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this.blueprint.querySelectorAll("ueb-pin." + this.target.isInput() ? "output" : "input")
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.forEach(pin => {
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pin.removeEventListener("mouseenter", this.#mouseenterHandler)
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pin.removeEventListener("mouseleave", this.#mouseleaveHandler)
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})
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if (this.enteredPin) {
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this.link.setDestinationPin(this.link)
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} else {
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// this.blueprint.unselectAll()
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// this.link.remove()
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}
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this.link = null
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}
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}
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@@ -8,7 +8,7 @@ export default class MouseTracking extends Pointing {
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let self = this
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this.mousemoveHandler = e => {
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self.blueprint.entity.mousePosition = self.getLocation(e)
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self.blueprint.entity.mousePosition = self.locationFromEvent(e)
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return true
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}
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}
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@@ -16,7 +16,7 @@ export default class MouseWheel extends Pointing {
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this.mouseWheelHandler = e => {
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e.preventDefault()
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const location = self.getLocation(e)
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const location = self.locationFromEvent(e)
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self.wheel(Math.sign(e.deltaY), location)
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return true
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}
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@@ -13,13 +13,7 @@ export default class Pointing extends Context {
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* @param {MouseEvent} mouseEvent
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* @returns
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*/
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getLocation(mouseEvent) {
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const scaleCorrection = 1 / Utility.getScale(this.target)
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const targetOffset = this.movementSpace.getBoundingClientRect()
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let location = [
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Math.round((mouseEvent.clientX - targetOffset.x) * scaleCorrection),
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Math.round((mouseEvent.clientY - targetOffset.y) * scaleCorrection)
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]
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return location
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locationFromEvent(mouseEvent) {
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return Utility.convertLocation([mouseEvent.clientX, mouseEvent.clientY], this.movementSpace)
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}
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}
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