mirror of
https://github.com/barsdeveloper/ueblueprint.git
synced 2026-03-07 08:07:29 +08:00
WIP
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@@ -14,38 +14,33 @@ export default class IContext {
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/** @type {Object} */
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options
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#hasFocus = false
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get hasFocus() {
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return this.#hasFocus
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}
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set hasFocus(_) {
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}
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constructor(target, blueprint, options) {
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this.target = target
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this.blueprint = blueprint
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this.options = options
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let self = this
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this.blueprintFocusHandler = _ => {
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this.#hasFocus = true
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this.listenHandler = _ => {
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self.listenEvents()
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}
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this.blueprintUnfocusHandler = _ => {
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this.unlistenHandler = _ => {
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self.unlistenEvents()
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this.#hasFocus = false
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}
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if (options?.wantsFocusCallback ?? false) {
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this.blueprint.addEventListener("blueprint-focus", this.blueprintFocusHandler)
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this.blueprint.addEventListener("blueprint-unfocus", this.blueprintUnfocusHandler)
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if (options?.listenOnFocus ?? false) {
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this.blueprint.addEventListener("blueprint-focus", this.listenHandler)
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this.blueprint.addEventListener("blueprint-unfocus", this.unlistenHandler)
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}
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if (options?.unlistenOnEditText ?? false) {
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this.blueprint.addEventListener(this.blueprint.settings.editTextEventName.begin, this.unlistenHandler)
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this.blueprint.addEventListener(this.blueprint.settings.editTextEventName.end, this.listenHandler)
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}
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}
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unlistenDOMElement() {
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this.unlistenEvents()
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this.blueprint.removeEventListener("blueprint-focus", this.blueprintFocusHandler)
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this.blueprint.removeEventListener("blueprint-unfocus", this.blueprintUnfocusHandler)
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this.blueprint.removeEventListener("blueprint-focus", this.listenHandler)
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this.blueprint.removeEventListener("blueprint-unfocus", this.unlistenHandler)
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this.blueprint.removeEventListener(this.blueprint.settings.editTextEventName.begin, this.unlistenHandler)
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this.blueprint.removeEventListener(this.blueprint.settings.editTextEventName.end, this.listenHandler)
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}
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/* Subclasses will probabily override the following methods */
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@@ -8,7 +8,7 @@ export default class Copy extends IContext {
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#copyHandler
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constructor(target, blueprint, options = {}) {
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options.wantsFocusCallback = true
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options.listenOnFocus = true
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super(target, blueprint, options)
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this.serializer = new ObjectSerializer()
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let self = this
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@@ -9,7 +9,7 @@ export default class Paste extends IContext {
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#pasteHandle
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constructor(target, blueprint, options = {}) {
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options.wantsFocusCallback = true
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options.listenOnFocus = true
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super(target, blueprint, options)
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this.serializer = new ObjectSerializer()
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let self = this
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@@ -10,7 +10,7 @@ export default class IKeyboardShortcut extends IContext {
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#activationKeys
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constructor(target, blueprint, options = {}) {
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options.wantsFocusCallback = true
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options.listenOnFocus = true
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options.activationKeys ??= []
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if (!(options.activationKeys instanceof Array)) {
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options.activationKeys = [options.activationKeys]
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@@ -47,6 +47,9 @@ export default class IKeyboardShortcut extends IContext {
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&& wantsAlt(keyEntry) == e.altKey
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&& this.blueprint.settings.Keys[keyEntry.Key] == e.code
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)) {
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if (options.consumeEvent) {
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e.stopImmediatePropagation()
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}
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self.fire()
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document.removeEventListener("keydown", self.keyDownHandler)
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document.addEventListener("keyup", self.keyUpHandler)
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@@ -60,9 +63,12 @@ export default class IKeyboardShortcut extends IContext {
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keyEntry.bShift && e.key == "Shift"
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|| keyEntry.bCtrl && e.key == "Control"
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|| keyEntry.bAlt && e.key == "Alt"
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|| keyEntry.bCmd && e.key == "Meta" // Unsure about this, what key is that?
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|| keyEntry.bCmd && e.key == "Meta"
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|| this.blueprint.settings.Keys[keyEntry.Key] == e.code
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)) {
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if (options.consumeEvent) {
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e.stopImmediatePropagation()
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}
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self.unfire()
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document.removeEventListener("keyup", this.keyUpHandler)
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document.addEventListener("keydown", this.keyDownHandler)
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@@ -5,7 +5,7 @@ import Zoom from "../mouse/Zoom"
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export default class KeyboardEnableZoom extends IKeyboardShortcut {
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/** @type {} */
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/** @type {Zoom} */
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#zoomInputObject
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/**
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26
js/input/keybaord/KeyboardIgnoreSelectAll.js
Executable file
26
js/input/keybaord/KeyboardIgnoreSelectAll.js
Executable file
@@ -0,0 +1,26 @@
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// @ts-check
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import KeyboardSelectAll from "./KeyboardSelectAll"
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export default class KeyboardIgnoreSelectAll extends KeyboardSelectAll {
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/**
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* @param {HTMLElement} target
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* @param {any} blueprint
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* @param {Object} options
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*/
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constructor(target, blueprint, options = {}) {
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options = {
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...options,
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activationKeys: blueprint.settings.selectAllKeyboardKey
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}
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super(target, blueprint, options)
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}
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fire() {
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}
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unfire() {
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}
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}
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@@ -2,11 +2,14 @@
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import IKeyboardShortcut from "./IKeyboardShortcut"
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/**
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* @typedef {import("../../Blueprint").default} Blueprint
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*/
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export default class KeyboardSelectAll extends IKeyboardShortcut {
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/**
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* @param {HTMLElement} target
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* @param {import("../../Blueprint").default} blueprint
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* @param {Blueprint} blueprint
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* @param {Object} options
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*/
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constructor(target, blueprint, options = {}) {
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@@ -29,7 +29,7 @@ export default class IMouseClickDrag extends IPointing {
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this.exitAnyButton = options?.exitAnyButton ?? true
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this.moveEverywhere = options?.moveEverywhere ?? false
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this.looseTarget = options?.looseTarget ?? false
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this.consumeClickEvent = options?.consumeClickEvent ?? true
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this.consumeEvent = options?.consumeEvent ?? true
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this.clickedPosition = [0, 0]
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const movementListenedElement = this.moveEverywhere ? document.documentElement : this.movementSpace
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@@ -41,7 +41,7 @@ export default class IMouseClickDrag extends IPointing {
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case self.clickButton:
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// Either doesn't matter or consider the click only when clicking on the parent, not descandants
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if (self.looseTarget || e.target == e.currentTarget) {
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if (this.consumeClickEvent) {
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if (this.consumeEvent) {
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e.stopImmediatePropagation() // Captured, don't call anyone else
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}
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// Attach the listeners
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@@ -60,7 +60,7 @@ export default class IMouseClickDrag extends IPointing {
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}
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this.#mouseStartedMovingHandler = e => {
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if (this.consumeClickEvent) {
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if (this.consumeEvent) {
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e.stopImmediatePropagation() // Captured, don't call anyone else
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}
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// Delegate from now on to self.#mouseMoveHandler
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@@ -75,7 +75,7 @@ export default class IMouseClickDrag extends IPointing {
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}
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this.#mouseMoveHandler = e => {
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if (this.consumeClickEvent) {
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if (this.consumeEvent) {
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e.stopImmediatePropagation() // Captured, don't call anyone else
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}
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const location = self.locationFromEvent(e)
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@@ -88,7 +88,7 @@ export default class IMouseClickDrag extends IPointing {
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this.#mouseUpHandler = e => {
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if (!self.exitAnyButton || e.button == self.clickButton) {
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if (this.consumeClickEvent) {
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if (this.consumeEvent) {
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e.stopImmediatePropagation() // Captured, don't call anyone else
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}
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// Remove the handlers of "mousemove" and "mouseup"
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@@ -16,7 +16,7 @@ export default class IMouseWheel extends IPointing {
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* @param {Object} options
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*/
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constructor(target, blueprint, options) {
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options.wantsFocusCallback = true
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options.listenOnFocus = true
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super(target, blueprint, options)
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this.looseTarget = options?.looseTarget ?? true
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let self = this
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@@ -17,7 +17,7 @@ export default class MouseTracking extends IPointing {
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#trackingMouseGaveBackHandler
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constructor(target, blueprint, options = {}) {
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options.wantsFocusCallback = true
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options.listenOnFocus = true
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super(target, blueprint, options)
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let self = this
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@@ -4,22 +4,22 @@ import IContext from "../IContext"
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export default class Unfocus extends IContext {
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/** @type {(e: WheelEvent) => void} */
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/** @type {(e: MouseEvent) => void} */
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#clickHandler
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constructor(target, blueprint, options = {}) {
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options.wantsFocusCallback = true
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options.listenOnFocus = true
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super(target, blueprint, options)
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let self = this
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this.#clickHandler = e => self.clickedSomewhere(e.target)
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if (this.blueprint.focuse) {
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this.#clickHandler = e => self.clickedSomewhere(/** @type {HTMLElement} */(e.target))
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if (this.blueprint.focus) {
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document.addEventListener("click", this.#clickHandler)
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}
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}
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/**
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* @param {HTMLElement} e
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* @param {HTMLElement} target
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*/
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clickedSomewhere(target) {
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// If target is outside the blueprint grid
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