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Classes naming refactoring
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73
js/element/PinElement.js
Normal file
73
js/element/PinElement.js
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@@ -0,0 +1,73 @@
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import IElement from "./IElement"
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import PinTemplate from "../template/PinTemplate"
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import MouseCreateLink from "../input/mouse/MouseCreateLink"
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export default class PinElement extends IElement {
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static tagName = "ueb-pin"
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constructor(entity) {
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super(entity, new PinTemplate())
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/** @type {import("../entity/PinEntity").default} */
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this.entity
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/** @type {PinTemplate} */
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this.template
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/** @type {HTMLElement} */
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this.clickableElement = null
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}
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createInputObjects() {
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return [
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new MouseCreateLink(this.clickableElement, this.blueprint, {
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moveEverywhere: true,
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looseTarget: true
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}),
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]
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}
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/**
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*
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* @returns {String}
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*/
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getPinDisplayName() {
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return this.entity.PinName
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}
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getAttributes() {
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return PinEntity.attributes
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}
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isInput() {
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return this.entity.isInput()
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}
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isOutput() {
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return this.entity.isOutput()
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}
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isConnected() {
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return this.entity.isConnected()
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}
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getType() {
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return this.entity.getType()
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}
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getClickableElement() {
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return this.clickableElement
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}
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/**
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* Returns The exact location where the link originates from or arrives at.
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* @returns {Number[]} The location array
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*/
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getLinkLocation() {
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return this.template.getLinkLocation(this)
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}
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getNodeElement() {
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return this.closest("ueb-node")
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}
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}
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customElements.define(PinElement.tagName, PinElement)
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