Classes naming refactoring

This commit is contained in:
barsdeveloper
2022-02-27 12:44:48 +01:00
parent 96f0d593e7
commit e8946745d6
35 changed files with 790 additions and 786 deletions

View File

@@ -14,9 +14,9 @@
<body>
<div>Hello</div>
<script type="module">
import { Blueprint, GraphNode, Configuration } from "./dist/ueblueprint.js"
import { Blueprint, NodeElement, Configuration } from "./dist/ueblueprint.js"
Configuration.deleteNodesKeyboardKey = "Delete"
let node1 = GraphNode.fromSerializedObject(`Begin Object Class=/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator Name="K2Node_CommutativeAssociativeBinaryOperator_1"
let node1 = NodeElement.fromSerializedObject(`Begin Object Class=/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator Name="K2Node_CommutativeAssociativeBinaryOperator_1"
bIsPureFunc=True
FunctionReference=(MemberParent=Class'"/Script/Engine.KismetStringLibrary"',MemberName="Concat_StrStr")
NodePosX=30