New icons and colors

This commit is contained in:
barsdeveloper
2022-11-18 12:53:04 +01:00
parent 66c0513262
commit ce37fd9c1d
8 changed files with 86 additions and 37 deletions

View File

@@ -9,7 +9,9 @@ export default class Configuration {
"/Script/CoreUObject.Transform": css`241, 110, 1`,
"/Script/CoreUObject.Vector": css`215, 202, 11`,
"/Script/Engine.Actor": css`0, 168, 242`,
"/Script/Engine.GameStateBase": css`0, 168, 242`,
"/Script/Engine.Pawn": css`0, 168, 242`,
"/Script/Engine.PlayerState": css`0, 168, 242`,
"bool": css`117, 0, 0`,
"byte": css`0, 110, 98`,
"class": css`88, 0, 186`,
@@ -94,6 +96,7 @@ export default class Configuration {
callFunction: "/Script/BlueprintGraph.K2Node_CallFunction",
doN: "/Engine/EditorBlueprintResources/StandardMacros.StandardMacros:Do N",
dynamicCast: "/Script/BlueprintGraph.K2Node_DynamicCast",
executionSequence: "/Script/BlueprintGraph.K2Node_ExecutionSequence",
forEachElementInEnum: "/Script/BlueprintGraph.K2Node_ForEachElementInEnum",
forEachLoop: "/Engine/EditorBlueprintResources/StandardMacros.StandardMacros:ForEachLoop",
forEachLoopWithBreak: "/Engine/EditorBlueprintResources/StandardMacros.StandardMacros:ForEachLoopWithBreak",