Fix pin colors, input refactoring

This commit is contained in:
barsdeveloper
2023-01-08 15:34:00 +01:00
parent 55f9719fa9
commit bb84b31b07
20 changed files with 245 additions and 259 deletions

View File

@@ -10,24 +10,24 @@ import Utility from "./Utility"
export default class Configuration {
static #pinColor = {
"/Script/CoreUObject.Rotator": css`152, 171, 241`,
"/Script/CoreUObject.Transform": css`241, 110, 1`,
"/Script/CoreUObject.Vector": css`215, 202, 11`,
"/Script/Engine.Actor": css`0, 168, 242`,
"/Script/Engine.GameStateBase": css`0, 168, 242`,
"/Script/Engine.Pawn": css`0, 168, 242`,
"/Script/Engine.PlayerState": css`0, 168, 242`,
"bool": css`117, 0, 0`,
"byte": css`0, 110, 98`,
"/Script/CoreUObject.Rotator": css`157, 177, 251`,
"/Script/CoreUObject.Transform": css`227, 103, 0`,
"/Script/CoreUObject.Vector": css`251, 198, 34`,
"bool": css`147, 0, 0`,
"byte": css`0, 109, 99`,
"class": css`88, 0, 186`,
"default": css`255, 255, 255`,
"delegate": css`255, 56, 56`,
"exec": css`240, 240, 240`,
"int": css`32, 224, 173`,
"int64": css`170, 224, 172`,
"name": css`203, 129, 252`,
"real": css`50, 187, 0`,
"string": css`213, 0, 176`,
"int": css`31, 224, 172`,
"int64": css`169, 223, 172`,
"interface": css`238, 252, 168`,
"name": css`201, 128, 251`,
"object": css`0, 167, 240`,
"real": css`54, 208, 0`,
"string": css`251, 0, 209`,
"struct": css`0, 88, 201`,
"text": css`226, 121, 167`,
"wildcard": css`128, 120, 120`,
}
static alphaPattern = "repeating-conic-gradient(#7c8184 0% 25%, #c2c3c4 0% 50%) 50% / 10px 10px"
@@ -135,15 +135,16 @@ export default class Configuration {
switch (node.getType()) {
case Configuration.nodeType.callFunction:
case Configuration.nodeType.commutativeAssociativeBinaryOperator:
if (node.entity.FunctionReference.MemberName == "AddKey") {
let memberName = node.entity.FunctionReference.MemberName ?? ""
const memberParent = node.entity.FunctionReference.MemberParent?.path ?? ""
if (memberName === "AddKey") {
const sequencerScriptingNameRegex = /\/Script\/SequencerScripting\.MovieSceneScripting(.+)Channel/
let result = node.entity.FunctionReference.MemberParent.path.match(sequencerScriptingNameRegex)
let result = memberParent.match(sequencerScriptingNameRegex)
if (result) {
return `Add Key (${Utility.formatStringName(result[1])})`
}
}
let memberName = node.entity.FunctionReference.MemberName
if (node.entity.FunctionReference.MemberParent.path == "/Script/Engine.KismetMathLibrary") {
if (memberParent == "/Script/Engine.KismetMathLibrary") {
if (memberName.startsWith("Conv_")) {
return "" // Conversion nodes do not have visible names
}
@@ -164,13 +165,13 @@ export default class Configuration {
case "MinInt64": return "MIN"
}
}
if (node.entity.FunctionReference.MemberParent.path === "/Script/Engine.BlueprintSetLibrary") {
if (memberParent === "/Script/Engine.BlueprintSetLibrary") {
const setOperationMatch = memberName.match(/Set_(\w+)/)
if (setOperationMatch) {
return Utility.formatStringName(setOperationMatch[1]).toUpperCase()
}
}
if (node.entity.FunctionReference.MemberParent.path === "/Script/Engine.BlueprintMapLibrary") {
if (memberParent === "/Script/Engine.BlueprintMapLibrary") {
const setOperationMatch = memberName.match(/Map_(\w+)/)
if (setOperationMatch) {
return Utility.formatStringName(setOperationMatch[1]).toUpperCase()
@@ -217,6 +218,7 @@ export default class Configuration {
forEachLoopWithBreak: "/Engine/EditorBlueprintResources/StandardMacros.StandardMacros:ForEachLoopWithBreak",
forLoop: "/Engine/EditorBlueprintResources/StandardMacros.StandardMacros:ForLoop",
forLoopWithBreak: "/Engine/EditorBlueprintResources/StandardMacros.StandardMacros:ForLoopWithBreak",
functionEntry: "/Script/BlueprintGraph.K2Node_FunctionEntry",
ifThenElse: "/Script/BlueprintGraph.K2Node_IfThenElse",
knot: "/Script/BlueprintGraph.K2Node_Knot",
macro: "/Script/BlueprintGraph.K2Node_MacroInstance",
@@ -226,6 +228,7 @@ export default class Configuration {
pawn: "/Script/Engine.Pawn",
reverseForEachLoop: "/Engine/EditorBlueprintResources/StandardMacros.StandardMacros:ReverseForEachLoop",
select: "/Script/BlueprintGraph.K2Node_Select",
userDefinedEnum: "/Script/Engine.UserDefinedEnum",
variableGet: "/Script/BlueprintGraph.K2Node_VariableGet",
variableSet: "/Script/BlueprintGraph.K2Node_VariableSet",
whileLoop: "/Engine/EditorBlueprintResources/StandardMacros.StandardMacros:WhileLoop",
@@ -235,24 +238,9 @@ export default class Configuration {
* @return {CSSResult}
*/
static pinColor(pin) {
if (Configuration.#pinColor[pin.pinType]) {
return Configuration.#pinColor[pin.pinType]
}
if (pin.entity.PinType.PinCategory == "struct" || pin.entity.PinType.PinCategory == "object") {
switch (pin.entity.PinType.PinSubCategoryObject.type) {
case "ScriptStruct":
case "/Script/CoreUObject.ScriptStruct":
return css`0, 88, 200`
default:
if (
pin.entity.PinType.PinSubCategoryObject.getName().endsWith("Actor")
|| pin.getPinDisplayName() == "Target"
) {
return Configuration.#pinColor["/Script/Engine.Actor"]
}
}
}
return Configuration.#pinColor["default"]
return Configuration.#pinColor[pin.entity.getType()]
?? Configuration.#pinColor[pin.entity.PinType.PinCategory]
?? Configuration.#pinColor["default"]
}
static scale = {
[-12]: 0.133333,