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Small refactoring, set variable node
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@@ -8,7 +8,7 @@ import PinEntity from "../entity/PinEntity"
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import PinReferenceEntity from "../entity/PinReferenceEntity"
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import SerializerFactory from "../serialization/SerializerFactory"
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import Utility from "../Utility"
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import VariableNodeTemplate from "../template/VariableNodeTemplate"
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import VariableAccessNodeTemplate from "../template/VariableAccessNodeTemplate"
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/** @typedef {import("./IElement").default} IElement */
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@@ -17,7 +17,8 @@ export default class NodeElement extends ISelectableDraggableElement {
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static #typeTemplateMap = {
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[Configuration.nodeType.knot]: KnotNodeTemplate,
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[Configuration.nodeType.variableGet]: VariableNodeTemplate,
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[Configuration.nodeType.variableGet]: VariableAccessNodeTemplate,
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[Configuration.nodeType.variableSet]: VariableAccessNodeTemplate,
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}
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static properties = {
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