Small refactoring, set variable node

This commit is contained in:
barsdeveloper
2022-11-19 18:40:20 +01:00
parent 0981c15372
commit b55779312b
34 changed files with 524 additions and 253 deletions

View File

@@ -112,9 +112,11 @@ export default class Configuration {
ifThenElse: "/Script/BlueprintGraph.K2Node_IfThenElse",
knot: "/Script/BlueprintGraph.K2Node_Knot",
macro: "/Script/BlueprintGraph.K2Node_MacroInstance",
makeArray: "/Script/BlueprintGraph.K2Node_MakeArray",
pawn: "/Script/Engine.Pawn",
reverseForEachLoop: "/Engine/EditorBlueprintResources/StandardMacros.StandardMacros:ReverseForEachLoop",
variableGet: "/Script/BlueprintGraph.K2Node_VariableGet",
variableSet: "/Script/BlueprintGraph.K2Node_VariableSet",
whileLoop: "/Engine/EditorBlueprintResources/StandardMacros.StandardMacros:WhileLoop",
}
static selectAllKeyboardKey = "(bCtrl=True,Key=A)"