Blueprint focusable

This commit is contained in:
barsdeveloper
2021-11-06 20:59:00 +01:00
parent ceb07688f2
commit afa27bf42c
13 changed files with 318 additions and 79 deletions

35
js/input/Unfocus.js Normal file
View File

@@ -0,0 +1,35 @@
import Context from "./Context";
export default class Unfocus extends Context {
constructor(target, blueprint, options = {}) {
options.wantsFocusCallback = true
super(target, blueprint, options)
let self = this
this.clickHandler = e => self.clickedSomewhere(e)
if (this.blueprint.focuse) {
document.addEventListener("click", this.clickHandler)
}
}
/**
*
* @param {MouseEvent} e
*/
clickedSomewhere(e) {
// If target is inside the blueprint grid
if (e.target.closest("u-blueprint")) {
return
}
this.blueprint.setFocused(false)
}
blueprintFocused() {
document.addEventListener("click", this.clickHandler)
}
blueprintUnfocused() {
document.removeEventListener("click", this.clickHandler)
}
}