Past nodes fixed, codestyle

This commit is contained in:
barsdeveloper
2021-11-07 21:41:40 +01:00
parent afa27bf42c
commit ad8c34cdab
20 changed files with 283 additions and 192 deletions

View File

@@ -1,18 +1,41 @@
import GraphNode from "../graph/GraphNode"
import KeyboardShortcut from "./KeyboardShortcut"
import ObjectSerializer from "../serialization/ObjectSerializer"
import Context from "./Context"
export default class Paste extends KeyboardShortcut {
export default class Paste extends Context {
constructor(target, blueprint) {
super(target, blueprint, {
keys: ["Control", "C"]
})
constructor(target, blueprint, options = {}) {
options.wantsFocusCallback = true
super(target, blueprint, options)
this.serializer = new ObjectSerializer()
let self = this
this.pasteHandle = e => self.pasted(e.clipboardData.getData("Text"))
}
fire() {
let value = navigator.clipboard.readText()
let nodes = this.serializer.readMultiple(value).map(entity => new GraphNode(entity))
blueprintFocused() {
document.body.addEventListener("paste", this.pasteHandle)
}
blueprintUnfocused() {
document.body.removeEventListener("paste", this.pasteHandle)
}
pasted(value) {
let top = Number.MAX_SAFE_INTEGER
let left = Number.MAX_SAFE_INTEGER
let nodes = this.serializer.readMultiple(value).map(entity => {
let node = new GraphNode(entity)
top = Math.min(top, node.location[1])
left = Math.min(left, node.location[0])
return node
})
let mousePosition = this.blueprint.entity.mousePosition
nodes.forEach(node => {
node.location[0] += mousePosition[0] - left
node.location[1] += mousePosition[1] - top
})
this.blueprint.addNode(...nodes)
}
}