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https://github.com/barsdeveloper/ueblueprint.git
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Remove serialization bits
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@@ -1,4 +1,3 @@
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import ObjectSerializer from "../../serialization/ObjectSerializer.js"
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import IInput from "../IInput.js"
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/**
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@@ -10,8 +9,6 @@ import IInput from "../IInput.js"
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export default class Copy extends IInput {
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static #serializer = new ObjectSerializer()
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/** @type {(e: ClipboardEvent) => void} */
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#copyHandler
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@@ -33,11 +30,11 @@ export default class Copy extends IInput {
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getSerializedText() {
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const allNodes = this.blueprint.getNodes(true).map(n => n.entity)
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const exported = allNodes.filter(n => n.isExported).map(n => Copy.#serializer.write(n, false))
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const result = allNodes.filter(n => !n.isExported).map(n => Copy.#serializer.write(n, false))
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const exported = allNodes.filter(n => n.exported).map(n => n.toString())
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const result = allNodes.filter(n => !n.exported).map(n => n.toString())
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if (exported.length) {
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this.blueprint.entity.ExportedNodes = btoa(exported.join(""))
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result.splice(0, 0, Copy.#serializer.write(this.blueprint.entity, false))
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result.splice(0, 0, this.blueprint.entity.toString(false))
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delete this.blueprint.entity.ExportedNodes
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}
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return result.join("")
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