Organizing input actions in device folders

This commit is contained in:
barsdeveloper
2022-01-05 22:26:56 +01:00
parent 7704850cf6
commit a6ff4161e8
19 changed files with 41 additions and 41 deletions

22
js/input/mouse/MouseTracking.js Executable file
View File

@@ -0,0 +1,22 @@
import Pointing from "./Pointing"
export default class MouseTracking extends Pointing {
constructor(target, blueprint, options = {}) {
options.wantsFocusCallback = true
super(target, blueprint, options)
let self = this
this.mousemoveHandler = e => {
self.blueprint.entity.mousePosition = self.getLocation(e)
}
}
blueprintFocused() {
this.target.addEventListener("mousemove", this.mousemoveHandler)
}
blueprintUnfocused() {
this.target.removeEventListener("mousemove", this.mousemoveHandler)
}
}