Niagara and Metasound nodes WIP

* Keep track of entities

* Fix renaming

* Niagara variables wip

* Several niagara decode and test

* Move nodeTemplate code to dedicated file, self node added

* Move node decoding functions to dedicated files

* Move pin decoding logic to dedicated files

* Accept space separated keys in objects

* Build

* Prevent a crash in case of incomplete object

* Avoid creating objects unnecessarily

* types formatting

* Initial metasound style

* Common pcg nodes colors

* Fix string serialization

* Metasound new styles and fixes

* More metasound styles and colors

* WIP

* Several fixes

* More tests and fixes

* Clean gitignore
This commit is contained in:
barsdeveloper
2024-05-20 12:56:36 +02:00
committed by GitHub
parent 08e2e8edd8
commit a5813d0b4d
72 changed files with 6903 additions and 4879 deletions

View File

@@ -66,7 +66,7 @@ export default class EventNodes extends NodeTests {
development: false,
},
{
name: "Call AS!%sasd Adsad DD",
name: "Call AS!%sasdAdsadDD",
value: String.raw`
Begin Object Class=/Script/BlueprintGraph.K2Node_CallDelegate Name="K2Node_CallDelegate_0" ExportPath=/Script/BlueprintGraph.K2Node_CallDelegate'"/PCG/BP_Elements/PCGAsset.PCGAsset:EventGraph.K2Node_CallDelegate_0"'
"DelegateReference"=(MemberName="AS!%sasdAdsadDD",MemberGuid=FB6F7CD342716A4FA22AA6AD6E6B7ED9,bSelfContext=True)