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Niagara and Metasound nodes WIP
* Keep track of entities * Fix renaming * Niagara variables wip * Several niagara decode and test * Move nodeTemplate code to dedicated file, self node added * Move node decoding functions to dedicated files * Move pin decoding logic to dedicated files * Accept space separated keys in objects * Build * Prevent a crash in case of incomplete object * Avoid creating objects unnecessarily * types formatting * Initial metasound style * Common pcg nodes colors * Fix string serialization * Metasound new styles and fixes * More metasound styles and colors * WIP * Several fixes * More tests and fixes * Clean gitignore
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@@ -6,9 +6,14 @@ export default class VariableAccessNodeTemplate extends VariableManagementNodeTe
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/** @param {NodeElement} element */
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initialize(element) {
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super.initialize(element)
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if (element.getType() === Configuration.paths.variableGet) {
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const type = element.getType()
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if (
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type === Configuration.paths.variableGet
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|| type === Configuration.paths.self
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) {
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this.element.classList.add("ueb-node-style-getter")
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} else if (element.getType() === Configuration.paths.variableSet) {
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this.displayName = ""
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} else if (type === Configuration.paths.variableSet) {
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this.element.classList.add("ueb-node-style-setter")
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}
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}
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