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Niagara and Metasound nodes WIP
* Keep track of entities * Fix renaming * Niagara variables wip * Several niagara decode and test * Move nodeTemplate code to dedicated file, self node added * Move node decoding functions to dedicated files * Move pin decoding logic to dedicated files * Accept space separated keys in objects * Build * Prevent a crash in case of incomplete object * Avoid creating objects unnecessarily * types formatting * Initial metasound style * Common pcg nodes colors * Fix string serialization * Metasound new styles and fixes * More metasound styles and colors * WIP * Several fixes * More tests and fixes * Clean gitignore
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@@ -165,7 +165,7 @@ export default class NodeTemplate extends ISelectableDraggableTemplate {
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.filter(v => !v.isHidden())
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.map(pinEntity => {
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this.#hasSubtitle = this.#hasSubtitle
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|| pinEntity.PinName === "self" && pinEntity.pinDisplayName() === "Target"
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|| pinEntity.PinName === "self" && pinEntity.pinTitle() === "Target"
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return this.createPinElement(pinEntity)
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})
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}
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