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Niagara and Metasound nodes WIP
* Keep track of entities * Fix renaming * Niagara variables wip * Several niagara decode and test * Move nodeTemplate code to dedicated file, self node added * Move node decoding functions to dedicated files * Move pin decoding logic to dedicated files * Accept space separated keys in objects * Build * Prevent a crash in case of incomplete object * Avoid creating objects unnecessarily * types formatting * Initial metasound style * Common pcg nodes colors * Fix string serialization * Metasound new styles and fixes * More metasound styles and colors * WIP * Several fixes * More tests and fixes * Clean gitignore
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@@ -8,8 +8,11 @@ import Serializer from "./Serializer.js"
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export default class ToStringSerializer extends Serializer {
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/** @param {T} entityType */
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constructor(entityType) {
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constructor(entityType, escape = true) {
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super(entityType)
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if (escape) {
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this.wrap = (entity, serialized) => Utility.escapeString(serialized)
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}
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}
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/**
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@@ -17,8 +20,9 @@ export default class ToStringSerializer extends Serializer {
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* @param {Boolean} insideString
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*/
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doWrite(entity, insideString, indentation = "") {
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return !insideString && entity.constructor === String
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? `"${Utility.escapeString(entity.toString())}"` // String will have quotes if not inside a string already
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: Utility.escapeString(entity.toString())
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? `"${this.wrap(entity, entity.toString())}"` // String will have quotes if not inside a string already
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: this.wrap(entity, entity.toString())
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}
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}
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