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Niagara and Metasound nodes WIP
* Keep track of entities * Fix renaming * Niagara variables wip * Several niagara decode and test * Move nodeTemplate code to dedicated file, self node added * Move node decoding functions to dedicated files * Move pin decoding logic to dedicated files * Accept space separated keys in objects * Build * Prevent a crash in case of incomplete object * Avoid creating objects unnecessarily * types formatting * Initial metasound style * Common pcg nodes colors * Fix string serialization * Metasound new styles and fixes * More metasound styles and colors * WIP * Several fixes * More tests and fixes * Clean gitignore
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@@ -15,9 +15,9 @@ export default class PinReferenceEntity extends IEntity {
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static createGrammar() {
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return Parsernostrum.seq(
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PathSymbolEntity.createGrammar(),
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PathSymbolEntity.grammar,
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Parsernostrum.whitespace,
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GuidEntity.createGrammar()
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GuidEntity.grammar
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).map(
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([objectName, _1, pinGuid]) => new this({
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objectName: objectName,
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