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https://github.com/barsdeveloper/ueblueprint.git
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Minor refactoring and fixes
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@@ -1,8 +1,6 @@
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import IInput from "../IInput"
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import Utility from "../../Utility"
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/** @typedef {import("../../Blueprint").default} Blueprint */
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/**
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* @template {HTMLElement} T
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* @extends {IInput<T>}
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@@ -13,6 +11,7 @@ export default class IPointing extends IInput {
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options.ignoreTranslateCompensate ??= false
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options.movementSpace ??= blueprint.getGridDOMElement() ?? document.documentElement
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super(target, blueprint, options)
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/** @type {HTMLElement} */
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this.movementSpace = options.movementSpace
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}
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@@ -23,7 +23,7 @@ export default class MouseCreateLink extends IMouseClickDrag {
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e => {
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if (!this.enteredPin) {
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this.linkValid = false
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this.enteredPin = /** @type {PinElement} */ (e.target)
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this.enteredPin = /** @type {PinElement} */(e.target)
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const a = this.link.sourcePin ?? this.target // Remember target might have change
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const b = this.enteredPin
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if (
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@@ -74,7 +74,7 @@ export default class MouseCreateLink extends IMouseClickDrag {
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/** @type {LinkElement} */
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this.link = /** @type {LinkElementConstructor} */(ElementFactory.getConstructor("ueb-link"))
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.newObject(this.target, null)
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this.blueprint.linksContainerElement.prepend(this.link)
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this.blueprint.template.linksContainerElement.prepend(this.link)
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this.link.setMessagePlaceNode()
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this.#listenedPins = this.blueprint.querySelectorAll("ueb-pin")
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this.#listenedPins.forEach(pin => {
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@@ -4,7 +4,7 @@ export default class Select extends IMouseClickDrag {
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constructor(target, blueprint, options) {
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super(target, blueprint, options)
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this.selectorElement = this.blueprint.selectorElement
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this.selectorElement = this.blueprint.template.selectorElement
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}
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startDrag() {
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