mirror of
https://github.com/barsdeveloper/ueblueprint.git
synced 2026-02-22 23:04:44 +08:00
Resizeable comments
This commit is contained in:
@@ -24,6 +24,14 @@ export default class IDraggableElement extends IElement {
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type: Number,
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attribute: false,
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},
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sizeX: {
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type: Number,
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attribute: false,
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},
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sizeY: {
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type: Number,
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attribute: false,
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},
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}
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static dragEventName = Configuration.dragEventName
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static dragGeneralEventName = Configuration.dragGeneralEventName
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@@ -36,6 +44,16 @@ export default class IDraggableElement extends IElement {
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super(entity, template)
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this.locationX = 0
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this.locationY = 0
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this.sizeX = -1
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this.sizeY = -1
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}
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/** @param {Map} changedProperties */
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firstUpdated(changedProperties) {
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super.firstUpdated(changedProperties)
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const boundaries = this.getBoundingClientRect()
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this.sizeX = boundaries.width
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this.sizeY = boundaries.height
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}
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/** @param {Number[]} param0 */
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@@ -80,4 +98,20 @@ export default class IDraggableElement extends IElement {
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this.setLocation(snappedLocation)
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}
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}
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topBoundary() {
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return this.locationY
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}
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rightBoundary() {
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return this.locationX + this.sizeX
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}
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bottomBoundary() {
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return this.locationY + this.sizeY
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}
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leftBoundary() {
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return this.locationX
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}
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}
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@@ -1,3 +1,4 @@
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import CommentNodeTemplate from "../template/CommentNodeTemplate"
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import Configuration from "../Configuration"
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import IdentifierEntity from "../entity/IdentifierEntity"
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import ISelectableDraggableElement from "./ISelectableDraggableElement"
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@@ -9,7 +10,6 @@ import PinReferenceEntity from "../entity/PinReferenceEntity"
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import SerializerFactory from "../serialization/SerializerFactory"
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import Utility from "../Utility"
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import VariableAccessNodeTemplate from "../template/VariableAccessNodeTemplate"
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import CommentNodeTemplate from "../template/CommentNodeTemplate"
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/** @typedef {import("./IElement").default} IElement */
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@@ -96,6 +96,12 @@ export default class NodeElement extends ISelectableDraggableElement {
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super.setLocation([this.entity.NodePosX.value, this.entity.NodePosY.value])
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this.entity.subscribe("AdvancedPinDisplay", value => this.advancedPinDisplay = value)
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this.entity.subscribe("Name", value => this.nodeName = value)
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if (this.entity.NodeWidth) {
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this.sizeX = this.entity.NodeWidth
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}
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if (this.entity.NodeHeight) {
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this.sizeY = this.entity.NodeHeight
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}
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}
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/**
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@@ -184,7 +184,11 @@ export default class LinearColorEntity extends IEntity {
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}
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toNumber() {
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return (this.R.value << 24) + (this.G.value << 16) + (this.B.value << 8) + this.A.value
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return (
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Math.round(this.R.value * 0xff) << 24)
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+ (Math.round(this.G.value * 0xff) << 16)
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+ (Math.round(this.B.value * 0xff) << 8)
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+ Math.round(this.A.value * 0xff)
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}
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/** @param {Number} number */
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@@ -62,7 +62,7 @@ export default class IMouseClickDrag extends IPointing {
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this.#trackingMouse = this.target.dispatchEvent(dragEvent) == false
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const location = this.locationFromEvent(e)
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// Do actual actions
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this.mouseLocation = Utility.snapToGrid(this.clickedPosition, this.stepSize)
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this.lastLocation = Utility.snapToGrid(this.clickedPosition, this.stepSize)
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this.startDrag(location)
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this.started = true
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}
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@@ -111,15 +111,14 @@ export default class IMouseClickDrag extends IPointing {
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clickedOffset = [0, 0]
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clickedPosition = [0, 0]
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mouseLocation = [0, 0]
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lastLocation = [0, 0]
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started = false
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stepSize = 1
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/**
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*
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* @param {T} target
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* @param {Blueprint} blueprint
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* @param {Object} options
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* @param {T} target
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* @param {Blueprint} blueprint
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* @param {Object} options
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*/
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constructor(target, blueprint, options = {}) {
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options.clickButton ??= 0
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@@ -133,12 +132,13 @@ export default class IMouseClickDrag extends IPointing {
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super(target, blueprint, options)
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this.stepSize = parseInt(options?.stepSize ?? Configuration.gridSize)
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this.#movementListenedElement = this.options.moveEverywhere ? document.documentElement : this.movementSpace
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this.#draggableElement = this.options.draggableElement
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this.#draggableElement = /** @type {HTMLElement} */(this.options.draggableElement)
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this.listenEvents()
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}
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listenEvents() {
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super.listenEvents()
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this.#draggableElement.addEventListener("mousedown", this.#mouseDownHandler)
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if (this.options.clickButton == 2) {
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this.#draggableElement.addEventListener("contextmenu", e => e.preventDefault())
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@@ -146,6 +146,7 @@ export default class IMouseClickDrag extends IPointing {
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}
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unlistenEvents() {
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super.unlistenEvents()
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this.#draggableElement.removeEventListener("mousedown", this.#mouseDownHandler)
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}
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51
js/input/mouse/MouseClickDrag.js
Executable file
51
js/input/mouse/MouseClickDrag.js
Executable file
@@ -0,0 +1,51 @@
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import MouseMoveDraggable from "./MouseMoveDraggable"
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/** @typedef {import("../../Blueprint").default} Blueprint */
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export default class MouseClickDrag extends MouseMoveDraggable {
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#onClicked
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#onStartDrag
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#onDrag
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#onEndDrag
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/**
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* @param {HTMLElement} target
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* @param {Blueprint} blueprint
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* @param {Object} options
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*/
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constructor(target, blueprint, options = {}) {
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super(target, blueprint, options)
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if (options.onClicked) {
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this.#onClicked = options.onClicked
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}
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if (options.onStartDrag) {
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this.#onStartDrag = options.onStartDrag
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}
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if (options.onDrag) {
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this.#onDrag = options.onDrag
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}
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if (options.onEndDrag) {
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this.#onEndDrag = options.onEndDrag
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}
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}
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clicked() {
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super.clicked()
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this.#onClicked?.()
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}
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startDrag() {
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super.startDrag()
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this.#onStartDrag?.()
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}
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dragAction(location, movement) {
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this.#onDrag?.(location, movement)
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}
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endDrag() {
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super.endDrag()
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this.#onEndDrag?.()
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}
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}
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@@ -23,29 +23,32 @@ export default class MouseMoveDraggable extends IMouseClickDrag {
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}
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dragTo(location, offset) {
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const targetLocation = [this.target.locationX, this.target.locationY]
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const targetLocation = [
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this.target.locationX ?? this.lastLocation[0],
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this.target.locationY ?? this.lastLocation[1],
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]
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const [adjustedLocation, adjustedTargetLocation] = this.stepSize > 1
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? [Utility.snapToGrid(location, this.stepSize), Utility.snapToGrid(targetLocation, this.stepSize)]
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: [location, targetLocation]
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offset = [
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adjustedLocation[0] - this.mouseLocation[0],
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adjustedLocation[1] - this.mouseLocation[1]
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adjustedLocation[0] - this.lastLocation[0],
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adjustedLocation[1] - this.lastLocation[1],
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]
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if (offset[0] == 0 && offset[1] == 0) {
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return
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}
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// Make sure it snaps on the grid
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offset[0] += adjustedTargetLocation[0] - this.target.locationX
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offset[1] += adjustedTargetLocation[1] - this.target.locationY
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offset[0] += adjustedTargetLocation[0] - targetLocation[0]
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offset[1] += adjustedTargetLocation[1] - targetLocation[1]
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this.dragAction(adjustedLocation, offset)
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// Reassign the position of mouse
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this.mouseLocation = adjustedLocation
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this.lastLocation = adjustedLocation
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}
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dragAction(location, offset) {
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this.target.setLocation([
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location[0] - this.clickedOffset[0],
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location[1] - this.clickedOffset[1]
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location[1] - this.clickedOffset[1],
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])
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}
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}
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@@ -1,13 +1,14 @@
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import { css, html } from "lit"
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import Configuration from "../Configuration"
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import IResizeableTemplate from "./IResizeableTemplate"
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import LinearColorEntity from "../entity/LinearColorEntity"
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import NodeTemplate from "./NodeTemplate"
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/**
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* @typedef {import("../element/NodeElement").default} NodeElement
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* @typedef {import("../element/PinElement").default} PinElement
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*/
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export default class CommentNodeTemplate extends NodeTemplate {
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export default class CommentNodeTemplate extends IResizeableTemplate {
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#color = LinearColorEntity.getWhite()
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@@ -19,12 +20,12 @@ export default class CommentNodeTemplate extends NodeTemplate {
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// Dimming the colors to 2/3
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const factor = 2 / 3
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this.#color.setFromRGBA(
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this.#color.R.value * factor,
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this.#color.G.value * factor,
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this.#color.B.value * factor,
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this.#color.R.value,
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this.#color.G.value,
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this.#color.B.value,
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)
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element.classList.add("ueb-node-style-comment", "ueb-node-resizeable")
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super.constructed(element) // Keep it at the end
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super.constructed(element) // Keep it at the end because it calls this.getColor() where this.#color must be initialized
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}
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getColor() {
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@@ -36,25 +37,32 @@ export default class CommentNodeTemplate extends NodeTemplate {
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}
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render() {
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const width = this.element.entity.getNodeWidth()
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const height = this.element.entity.getNodeHeight()
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return html`
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<div class="ueb-node-border">
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<div class="ueb-node-handler-top"></div>
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<div class="ueb-node-handler-right"></div>
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<div class="ueb-node-handler-bottom"></div>
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<div class="ueb-node-handler-left"></div>
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<div class="ueb-node-wrapper">
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<div class="ueb-node-top">
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${this.element.entity.NodeComment}
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</div>
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<div class="ueb-node-content"
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style="${`width: ${width}px; height: ${height}px;`}">
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</div>
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</div>
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</div>
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`
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}
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/** @param {Number} value */
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setSizeX(value) {
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if (value >= Configuration.gridSet * Configuration.gridSize) {
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this.element.sizeX = value
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return true
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}
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return false
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}
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/** @param {Number} value */
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setSizeY(value) {
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if (value >= 3 * Configuration.gridSize) {
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this.element.sizeY = Math.max(value, 3 * Configuration.gridSize)
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return true
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}
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return false
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}
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}
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142
js/template/IResizeableTemplate.js
Normal file
142
js/template/IResizeableTemplate.js
Normal file
@@ -0,0 +1,142 @@
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import MouseClickDrag from "../input/mouse/MouseClickDrag"
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import NodeTemplate from "./NodeTemplate"
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/** @typedef {import("../element/NodeElement").default} NodeElement */
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export default class IResizeableTemplate extends NodeTemplate {
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#THandler = document.createElement("div")
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#RHandler = document.createElement("div")
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#BHandler = document.createElement("div")
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#LHandler = document.createElement("div")
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#TRHandler = document.createElement("div")
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#BRHandler = document.createElement("div")
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#BLHandler = document.createElement("div")
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#TLHandler = document.createElement("div")
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/** @param {NodeElement} element */
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constructed(element) {
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super.constructed(element)
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this.element.classList.add("ueb-resizeable")
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}
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/** @param {Map} changedProperties */
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update(changedProperties) {
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super.update(changedProperties)
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if (this.element.sizeX >= 0 && changedProperties.has("sizeX")) {
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this.element.style.width = `${this.element.sizeX}px`
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}
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if (this.element.sizeY >= 0 && changedProperties.has("sizeY")) {
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this.element.style.height = `${this.element.sizeY}px`
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}
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}
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/** @param {Map} changedProperties */
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firstUpdated(changedProperties) {
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super.firstUpdated(changedProperties)
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this.#THandler.classList.add("ueb-resizeable-top")
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this.#RHandler.classList.add("ueb-resizeable-right")
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this.#BHandler.classList.add("ueb-resizeable-bottom")
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this.#LHandler.classList.add("ueb-resizeable-left")
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this.#TRHandler.classList.add("ueb-resizeable-top-right")
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this.#BRHandler.classList.add("ueb-resizeable-bottom-right")
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this.#BLHandler.classList.add("ueb-resizeable-bottom-left")
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this.#TLHandler.classList.add("ueb-resizeable-top-left")
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this.element.append(
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this.#THandler,
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this.#RHandler,
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this.#BHandler,
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this.#LHandler,
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this.#TRHandler,
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this.#BRHandler,
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this.#BLHandler,
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this.#TLHandler
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)
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}
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createInputObjects() {
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return [
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...super.createInputObjects(),
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new MouseClickDrag(this.#THandler, this.element.blueprint, {
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onDrag: (location, movement) => {
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movement[1] = location[1] - this.element.topBoundary()
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if (this.setSizeY(this.element.sizeY - movement[1])) {
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this.element.addLocation([0, movement[1]])
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}
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}
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}),
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new MouseClickDrag(this.#RHandler, this.element.blueprint, {
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onDrag: (location, movement) => {
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movement[0] = location[0] - this.element.rightBoundary()
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this.setSizeX(this.element.sizeX + movement[0])
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}
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}),
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new MouseClickDrag(this.#BHandler, this.element.blueprint, {
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onDrag: (location, movement) => {
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movement[1] = location[1] - this.element.bottomBoundary()
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this.setSizeY(this.element.sizeY + movement[1])
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}
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}),
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new MouseClickDrag(this.#LHandler, this.element.blueprint, {
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onDrag: (location, movement) => {
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movement[0] = location[0] - this.element.leftBoundary()
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if (this.setSizeX(this.element.sizeX - movement[0])) {
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this.element.addLocation([movement[0], 0])
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}
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}
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}),
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new MouseClickDrag(this.#TRHandler, this.element.blueprint, {
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onDrag: (location, movement) => {
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movement[0] = location[0] - this.element.rightBoundary()
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movement[1] = location[1] - this.element.topBoundary()
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this.setSizeX(this.element.sizeX + movement[0])
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if (this.setSizeY(this.element.sizeY - movement[1])) {
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this.element.addLocation([0, movement[1]])
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}
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}
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}),
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new MouseClickDrag(this.#BRHandler, this.element.blueprint, {
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onDrag: (location, movement) => {
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movement[0] = location[0] - this.element.rightBoundary()
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movement[1] = location[1] - this.element.bottomBoundary()
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this.setSizeX(this.element.sizeX + movement[0])
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this.setSizeY(this.element.sizeY + movement[1])
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}
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}),
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new MouseClickDrag(this.#BLHandler, this.element.blueprint, {
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onDrag: (location, movement) => {
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movement[0] = location[0] - this.element.leftBoundary()
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movement[1] = location[1] - this.element.bottomBoundary()
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if (this.setSizeX(this.element.sizeX - movement[0])) {
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this.element.addLocation([movement[0], 0])
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}
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this.setSizeY(this.element.sizeY + movement[1])
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}
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}),
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new MouseClickDrag(this.#TLHandler, this.element.blueprint, {
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onDrag: (location, movement) => {
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movement[0] = location[0] - this.element.leftBoundary()
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movement[1] = location[1] - this.element.topBoundary()
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if (this.setSizeX(this.element.sizeX - movement[0])) {
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this.element.addLocation([movement[0], 0])
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}
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if (this.setSizeY(this.element.sizeY - movement[1])) {
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this.element.addLocation([0, movement[1]])
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}
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}
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}),
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]
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}
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/** @param {Number} value */
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setSizeX(value) {
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this.element.sizeX = value
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return true
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}
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/** @param {Number} value */
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setSizeY(value) {
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this.element.sizeY = value
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return true
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}
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}
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Reference in New Issue
Block a user