New icons and types

This commit is contained in:
barsdeveloper
2022-11-16 23:01:57 +01:00
parent 704049c869
commit 8e2f44bd0d
22 changed files with 324 additions and 111 deletions

View File

@@ -51,9 +51,14 @@ export default class Configuration {
static nodeRadius = 8 // in pixel
static nodeReflowEventName = "ueb-node-reflow"
static nodeType = {
function: "/Script/BlueprintGraph.K2Node_CallFunction",
forEachLoop: "/Engine/EditorBlueprintResources/StandardMacros.StandardMacros:ForEachLoopWithBreak",
forLoop: "/Engine/EditorBlueprintResources/StandardMacros.StandardMacros:ForLoop",
callFunction: "/Script/BlueprintGraph.K2Node_CallFunction",
ifThenElse: "/Script/BlueprintGraph.K2Node_IfThenElse",
knot: "/Script/BlueprintGraph.K2Node_Knot",
macro: "/Script/BlueprintGraph.K2Node_MacroInstance",
reverseForEachLoop: "/Engine/EditorBlueprintResources/StandardMacros.StandardMacros:ReverseForEachLoop",
whileLoop: "/Engine/EditorBlueprintResources/StandardMacros.StandardMacros:WhileLoop",
}
static pinColor = {
"/Script/CoreUObject.LinearColor": css`3, 76, 168`,
@@ -68,6 +73,7 @@ export default class Configuration {
"name": css`203, 129, 252`,
"real": css`50, 187, 0`,
"string": css`213, 0, 176`,
"wildcard": css`128, 120, 120`
}
static selectAllKeyboardKey = "(bCtrl=True,Key=A)"
static distanceThreshold = 5 // in pixel