mirror of
https://github.com/barsdeveloper/ueblueprint.git
synced 2026-02-21 14:24:47 +08:00
Link width improved
This commit is contained in:
60
dist/ueblueprint.js
vendored
60
dist/ueblueprint.js
vendored
@@ -1645,13 +1645,8 @@ class KeyboardSelectAll extends IKeyboardShortcut {
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*/
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*/
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class LinkTemplate extends ITemplate {
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class LinkTemplate extends ITemplate {
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static c1DecreasingSpeed = -0.1
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static c1ControlPoint = [100, 15]
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static c2DecreasingSpeed = -0.07
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static c2ControlPoint = [500, 130]
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/**
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/**
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* Returns the value of inverse multiplication function y = a / x + q. The value of a and q are calculated using
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* Returns a function performing the inverse multiplication y = a / x + q. The value of a and q are calculated using
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* the derivative of that function y' = -a / x^2 at the point p (x = p[0] and y = p[1]). This means
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* the derivative of that function y' = -a / x^2 at the point p (x = p[0] and y = p[1]). This means
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* y'(p[0]) = m => -a / p[0]^2 = m => a = -m * p[0]^2. Now, in order to determine q we can use the starting
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* y'(p[0]) = m => -a / p[0]^2 = m => a = -m * p[0]^2. Now, in order to determine q we can use the starting
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* function: p[1] = a / p[0] + q => q = p[1] - a / p[0]
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* function: p[1] = a / p[0] + q => q = p[1] - a / p[0]
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@@ -1659,12 +1654,44 @@ class LinkTemplate extends ITemplate {
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* @param {Number[]} p reference point
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* @param {Number[]} p reference point
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* @returns Maximum value
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* @returns Maximum value
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*/
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*/
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static decreasingValue = (m, p) => {
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static decreasingValue(m, p) {
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const a = -m * p[0] ** 2;
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const a = -m * p[0] ** 2;
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const q = p[1] - a / p[0];
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const q = p[1] - a / p[0];
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return x => a / x + q
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return x => a / x + q
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}
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}
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/*
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* Returns a function performing a clamped line passing through two points. It is clamped after and before the
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* points. It is easier explained with an example.
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* b ______
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* /
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* /
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* /
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* /
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* /
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* ______/ a
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*/
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static clampedLine(a, b) {
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if (a[0] > b[0]) {
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const temp = a;
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a = b;
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b = temp;
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}
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const m = (b[1] - a[1]) / (b[0] - a[0]);
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const q = a[1] - m * a[0];
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return x => x < a[0]
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? a[1]
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: x > b[0]
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? b[1]
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: m * x + q
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}
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static c1DecreasingValue = LinkTemplate.decreasingValue(-0.1, [100, 15])
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static c2DecreasingValue = LinkTemplate.decreasingValue(-0.06, [500, 130])
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static c1Clamped = LinkTemplate.clampedLine([0, 100], [100, 30])
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/**
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/**
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* Computes the html content of the target element.
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* Computes the html content of the target element.
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* @param {LinkElement} link connecting two graph nodes
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* @param {LinkElement} link connecting two graph nodes
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@@ -1734,9 +1761,8 @@ class LinkTemplate extends ITemplate {
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applyFullLocation(link) {
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applyFullLocation(link) {
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const dx = Math.max(Math.abs(link.sourceLocation[0] - link.destinationLocation[0]), 1);
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const dx = Math.max(Math.abs(link.sourceLocation[0] - link.destinationLocation[0]), 1);
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const width = Math.max(dx, Configuration.linkMinWidth);
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const width = Math.max(dx, Configuration.linkMinWidth);
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const height = Math.max(Math.abs(link.sourceLocation[1] - link.destinationLocation[1]), 1);
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Math.max(Math.abs(link.sourceLocation[1] - link.destinationLocation[1]), 1);
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const fillRatio = dx / width;
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const fillRatio = dx / width;
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const aspectRatio = width / height;
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const xInverted = link.originatesFromInput
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const xInverted = link.originatesFromInput
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? link.sourceLocation[0] < link.destinationLocation[0]
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? link.sourceLocation[0] < link.destinationLocation[0]
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: link.destinationLocation[0] < link.sourceLocation[0];
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: link.destinationLocation[0] < link.sourceLocation[0];
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@@ -1756,23 +1782,17 @@ class LinkTemplate extends ITemplate {
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const c1
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const c1
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= start
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= start
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+ (xInverted
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+ (xInverted
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? LinkTemplate.decreasingValue(
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? LinkTemplate.c1DecreasingValue(width)
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LinkTemplate.c1DecreasingSpeed,
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: 10
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LinkTemplate.c1ControlPoint
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)(width)
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: 15
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)
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)
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* fillRatio;
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* fillRatio;
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let c2 = Math.max(25 / aspectRatio, 30) + start;
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let c2 = LinkTemplate.clampedLine([0, 100], [100, 30])(xInverted ? -dx : dx) + start;
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c2 = Math.min(
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c2 = Math.min(
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c2,
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c2,
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LinkTemplate.decreasingValue(
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LinkTemplate.c2DecreasingValue(width)
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LinkTemplate.c2DecreasingSpeed,
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LinkTemplate.c2ControlPoint
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)(dx)
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);
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);
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const d = Configuration.linkRightSVGPath(start, c1, c2);
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const d = Configuration.linkRightSVGPath(start, c1, c2);
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// TODO move to CSS when Firefox will support property d
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// TODO move to CSS when Firefox will support property d and css will have enough functions
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link.pathElement.setAttribute("d", d);
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link.pathElement.setAttribute("d", d);
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}
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}
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@@ -1,4 +1,5 @@
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import Configuration from "../Configuration"
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import Configuration from "../Configuration"
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import Utility from "../Utility"
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import html from "./html"
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import html from "./html"
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import ITemplate from "./ITemplate"
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import ITemplate from "./ITemplate"
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import sanitizeText from "./sanitizeText"
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import sanitizeText from "./sanitizeText"
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@@ -9,13 +10,8 @@ import sanitizeText from "./sanitizeText"
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*/
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*/
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export default class LinkTemplate extends ITemplate {
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export default class LinkTemplate extends ITemplate {
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static c1DecreasingSpeed = -0.1
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static c1ControlPoint = [100, 15]
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static c2DecreasingSpeed = -0.07
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static c2ControlPoint = [500, 130]
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/**
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/**
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* Returns the value of inverse multiplication function y = a / x + q. The value of a and q are calculated using
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* Returns a function performing the inverse multiplication y = a / x + q. The value of a and q are calculated using
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* the derivative of that function y' = -a / x^2 at the point p (x = p[0] and y = p[1]). This means
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* the derivative of that function y' = -a / x^2 at the point p (x = p[0] and y = p[1]). This means
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* y'(p[0]) = m => -a / p[0]^2 = m => a = -m * p[0]^2. Now, in order to determine q we can use the starting
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* y'(p[0]) = m => -a / p[0]^2 = m => a = -m * p[0]^2. Now, in order to determine q we can use the starting
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* function: p[1] = a / p[0] + q => q = p[1] - a / p[0]
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* function: p[1] = a / p[0] + q => q = p[1] - a / p[0]
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@@ -23,12 +19,44 @@ export default class LinkTemplate extends ITemplate {
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* @param {Number[]} p reference point
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* @param {Number[]} p reference point
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* @returns Maximum value
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* @returns Maximum value
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*/
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*/
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static decreasingValue = (m, p) => {
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static decreasingValue(m, p) {
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const a = -m * p[0] ** 2
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const a = -m * p[0] ** 2
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const q = p[1] - a / p[0]
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const q = p[1] - a / p[0]
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return x => a / x + q
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return x => a / x + q
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}
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}
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/*
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* Returns a function performing a clamped line passing through two points. It is clamped after and before the
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* points. It is easier explained with an example.
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* b ______
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* /
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* /
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* /
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* /
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* /
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* ______/ a
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*/
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static clampedLine(a, b) {
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if (a[0] > b[0]) {
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const temp = a
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a = b
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b = temp
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}
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const m = (b[1] - a[1]) / (b[0] - a[0])
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const q = a[1] - m * a[0]
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return x => x < a[0]
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? a[1]
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: x > b[0]
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? b[1]
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: m * x + q
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}
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static c1DecreasingValue = LinkTemplate.decreasingValue(-0.1, [100, 15])
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static c2DecreasingValue = LinkTemplate.decreasingValue(-0.06, [500, 130])
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static c1Clamped = LinkTemplate.clampedLine([0, 100], [100, 30])
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/**
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/**
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* Computes the html content of the target element.
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* Computes the html content of the target element.
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* @param {LinkElement} link connecting two graph nodes
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* @param {LinkElement} link connecting two graph nodes
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@@ -120,23 +148,17 @@ export default class LinkTemplate extends ITemplate {
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const c1
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const c1
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= start
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= start
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+ (xInverted
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+ (xInverted
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? LinkTemplate.decreasingValue(
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? LinkTemplate.c1DecreasingValue(width)
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LinkTemplate.c1DecreasingSpeed,
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: 10
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LinkTemplate.c1ControlPoint
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)(width)
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: 15
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)
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)
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* fillRatio
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* fillRatio
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let c2 = Math.max(25 / aspectRatio, 30) + start
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let c2 = LinkTemplate.clampedLine([0, 100], [100, 30])(xInverted ? -dx : dx) + start
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c2 = Math.min(
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c2 = Math.min(
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c2,
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c2,
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LinkTemplate.decreasingValue(
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LinkTemplate.c2DecreasingValue(width)
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LinkTemplate.c2DecreasingSpeed,
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LinkTemplate.c2ControlPoint
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)(dx)
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)
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)
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const d = Configuration.linkRightSVGPath(start, c1, c2)
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const d = Configuration.linkRightSVGPath(start, c1, c2)
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// TODO move to CSS when Firefox will support property d
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// TODO move to CSS when Firefox will support property d and css will have enough functions
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link.pathElement.setAttribute("d", d)
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link.pathElement.setAttribute("d", d)
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}
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}
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