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IContext > IInput
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@@ -1,6 +1,6 @@
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// @ts-check
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import IContext from "../IContext"
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import IInput from "../IInput"
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import Utility from "../../Utility"
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/**
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@@ -9,9 +9,9 @@ import Utility from "../../Utility"
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/**
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* @template {HTMLElement} T
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* @extends {IContext<T>}
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* @extends {IInput<T>}
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*/
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export default class IPointing extends IContext {
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export default class IPointing extends IInput {
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constructor(target, blueprint, options) {
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super(target, blueprint, options)
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@@ -1,8 +1,8 @@
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// @ts-check
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import IContext from "../IContext"
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import IInput from "../IInput"
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export default class Unfocus extends IContext {
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export default class Unfocus extends IInput {
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/** @type {(e: MouseEvent) => void} */
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#clickHandler
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