Split grammar (#15)

* Move grammar parsers to entity classes

* Fix includes

* Fix Entity5 test

* Small detail

* Fix unknown keys entities

* Persistent grammar objects

* Fix grammar

* Grammar from variable
This commit is contained in:
barsdeveloper
2023-09-18 21:13:28 +02:00
committed by GitHub
parent 872bdb7128
commit 78c62ee59a
48 changed files with 1807 additions and 1845 deletions

View File

@@ -97,6 +97,7 @@ export default class Configuration {
blueprintMapLibrary: "/Script/Engine.BlueprintMapLibrary",
blueprintSetLibrary: "/Script/Engine.BlueprintSetLibrary",
callArrayFunction: "/Script/BlueprintGraph.K2Node_CallArrayFunction",
callDelegate: "/Script/BlueprintGraph.K2Node_CallDelegate",
callFunction: "/Script/BlueprintGraph.K2Node_CallFunction",
comment: "/Script/UnrealEd.EdGraphNode_Comment",
commutativeAssociativeBinaryOperator: "/Script/BlueprintGraph.K2Node_CommutativeAssociativeBinaryOperator",
@@ -184,7 +185,6 @@ export default class Configuration {
vector: "/Script/CoreUObject.Vector",
vector2D: "/Script/CoreUObject.Vector2D",
whileLoop: "/Engine/EditorBlueprintResources/StandardMacros.StandardMacros:WhileLoop",
}
static pinColor = {
[this.paths.rotator]: css`157, 177, 251`,