mirror of
https://github.com/barsdeveloper/ueblueprint.git
synced 2026-05-21 13:47:37 +08:00
Replace parsing and test libraries
* WIP * WIP * wip * WIP * Several fixes * Tests wip port to playwright * WIP * Fix more tests * Serialization tests fixed * Several fixes for tests * Input options types * Type adjustments * Fix object reference parser * Tests fixes * More tests fixes
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@@ -2,6 +2,15 @@ import Configuration from "../../Configuration.js"
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import IInput from "../IInput.js"
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import KeyBindingEntity from "../../entity/KeyBindingEntity.js"
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/**
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* @typedef {import("../IInput.js").Options & {
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* activationKeys?: String | KeyBindingEntity | (String | KeyBindingEntity)[],
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* consumeEvent?: Boolean,
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* listenOnFocus?: Boolean,
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* unlistenOnTextEdit?: Boolean,
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* }} Options
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*/
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/**
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* @template {Element} T
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* @extends IInput<T>
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@@ -20,7 +29,7 @@ export default class KeyboardShortcut extends IInput {
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/**
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* @param {T} target
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* @param {Blueprint} blueprint
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* @param {Object} options
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* @param {Options} options
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*/
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constructor(
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target,
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@@ -40,8 +49,8 @@ export default class KeyboardShortcut extends IInput {
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if (v instanceof KeyBindingEntity) {
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return v
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}
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if (typeof v === "string") {
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const parsed = KeyBindingEntity.createGrammar().parse(v)
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if (v.constructor === String) {
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const parsed = KeyBindingEntity.createGrammar().run(v)
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if (parsed.status) {
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return parsed.value
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}
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