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Move node tests to own files
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30
tests/nodeHasMatchingGameplayTag.spec.js
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30
tests/nodeHasMatchingGameplayTag.spec.js
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import Configuration from "../js/Configuration.js"
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import SVGIcon from "../js/SVGIcon.js"
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import { testNode } from "./fixtures/test.js"
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testNode({
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name: "Has Matching Gameplay Tag",
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subtitle: "Target is Gameplay Tag Asset Interface",
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value: String.raw`
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Begin Object Class=/Script/BlueprintGraph.K2Node_Message Name="K2Node_Message_0"
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bIsPureFunc=True
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bIsConstFunc=True
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bIsInterfaceCall=True
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FunctionReference=(MemberParent=/Script/CoreUObject.Class'"/Script/GameplayTags.GameplayTagAssetInterface"',MemberName="HasMatchingGameplayTag")
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NodePosX=-848
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NodePosY=-16
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NodeGuid=1A6F45D8B6C5452A87596976F23B84E6
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CustomProperties Pin (PinId=0BE7D0A19E49412380B3DC930CFAB511,PinName="execute",PinToolTip="\nExec",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
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CustomProperties Pin (PinId=1F51344A80C541309418234B6CD92251,PinName="then",PinToolTip="\nExec",Direction="EGPD_Output",PinType.PinCategory="exec",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
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CustomProperties Pin (PinId=ADA8C6785AA94026882EEBBE42AA0B02,PinName="self",PinFriendlyName=NSLOCTEXT("K2Node", "Target", "Target"),PinToolTip="Target\nObject Reference",PinType.PinCategory="object",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.Class'"/Script/CoreUObject.Object"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=True,bAdvancedView=False,bOrphanedPin=False,)
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CustomProperties Pin (PinId=7EDFDB02E67941018F24BBBEE5702B45,PinName="TagToCheck",PinToolTip="Tag to Check\nGameplay Tag Structure\n\nTag to check for a match",PinType.PinCategory="struct",PinType.PinSubCategory="",PinType.PinSubCategoryObject=/Script/CoreUObject.ScriptStruct'"/Script/GameplayTags.GameplayTag"',PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
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CustomProperties Pin (PinId=55131057064742A6860304B1D06BEFAC,PinName="ReturnValue",PinToolTip="Return Value\nBoolean\n\nTrue if the asset has a gameplay tag that matches, false if not",Direction="EGPD_Output",PinType.PinCategory="bool",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",AutogeneratedDefaultValue="false",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
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End Object
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`,
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color: Configuration.nodeColors.green,
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icon: SVGIcon.functionSymbol,
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pins: 5,
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pinNames: ["Target", "Tag to Check", "Return Value"],
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delegate: false,
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development: false,
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})
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