mirror of
https://github.com/barsdeveloper/ueblueprint.git
synced 2026-02-21 06:05:45 +08:00
Shorting repetitive bits
This commit is contained in:
@@ -8,6 +8,7 @@ import StringEntity from "../entity/StringEntity.js"
|
||||
/** @param {PinEntity} pinEntity */
|
||||
const indexFromUpperCaseLetterName = pinEntity =>
|
||||
pinEntity.PinName?.toString().match(/^\s*([A-Z])\s*$/)?.[1]?.charCodeAt(0) - "A".charCodeAt(0)
|
||||
const p = Configuration.paths
|
||||
|
||||
/** @param {ObjectEntity} entity */
|
||||
export default function nodeVariadic(entity) {
|
||||
@@ -21,8 +22,8 @@ export default function nodeVariadic(entity) {
|
||||
let prefix
|
||||
let name
|
||||
switch (type) {
|
||||
case Configuration.paths.commutativeAssociativeBinaryOperator:
|
||||
case Configuration.paths.promotableOperator:
|
||||
case p.commutativeAssociativeBinaryOperator:
|
||||
case p.promotableOperator:
|
||||
name = entity.FunctionReference?.MemberName?.toString()
|
||||
switch (name) {
|
||||
default:
|
||||
@@ -60,9 +61,9 @@ export default function nodeVariadic(entity) {
|
||||
break
|
||||
}
|
||||
break
|
||||
case Configuration.paths.executionSequence:
|
||||
case p.executionSequence:
|
||||
prefix ??= "Then"
|
||||
case Configuration.paths.multiGate:
|
||||
case p.multiGate:
|
||||
prefix ??= "Out"
|
||||
pinEntities ??= () => entity.getPinEntities().filter(pinEntity => pinEntity.isOutput())
|
||||
pinIndexFromEntity ??= pinEntity => Number(
|
||||
@@ -71,7 +72,7 @@ export default function nodeVariadic(entity) {
|
||||
pinNameFromIndex ??= (index, min = -1, max = -1, newPin) =>
|
||||
`${prefix} ${index >= 0 ? index : min > 0 ? `${prefix} 0` : max + 1}`
|
||||
break
|
||||
// case Configuration.paths.niagaraNodeOp:
|
||||
// case p.niagaraNodeOp:
|
||||
// pinEntities ??= () => entity.getPinEntities().filter(pinEntity => pinEntity.isInput())
|
||||
// pinIndexFromEntity ??= indexFromUpperCaseLetterName
|
||||
// pinNameFromIndex ??= (index, min = -1, max = -1, newPin) => {
|
||||
@@ -81,12 +82,12 @@ export default function nodeVariadic(entity) {
|
||||
// return result
|
||||
// }
|
||||
// break
|
||||
case Configuration.paths.switchInteger:
|
||||
case p.switchInteger:
|
||||
pinEntities ??= () => entity.getPinEntities().filter(pinEntity => pinEntity.isOutput())
|
||||
pinIndexFromEntity ??= pinEntity => Number(pinEntity.PinName?.toString().match(/^\s*(\d+)\s*$/)?.[1])
|
||||
pinNameFromIndex ??= (index, min = -1, max = -1, newPin) => (index < 0 ? max + 1 : index).toString()
|
||||
break
|
||||
case Configuration.paths.switchGameplayTag:
|
||||
case p.switchGameplayTag:
|
||||
pinNameFromIndex ??= (index, min = -1, max = -1, newPin) => {
|
||||
const result = `Case_${index >= 0 ? index : min > 0 ? "0" : max + 1}`
|
||||
entity.PinNames ??= new ArrayEntity()
|
||||
@@ -95,8 +96,8 @@ export default function nodeVariadic(entity) {
|
||||
entity.PinTags.valueOf()[entity.PinTags.length] = null
|
||||
return result
|
||||
}
|
||||
case Configuration.paths.switchName:
|
||||
case Configuration.paths.switchString:
|
||||
case p.switchName:
|
||||
case p.switchString:
|
||||
pinEntities ??= () => entity.getPinEntities().filter(pinEntity => pinEntity.isOutput())
|
||||
pinIndexFromEntity ??= pinEntity => Number(pinEntity.PinName.toString().match(/^\s*Case[_\s]+(\d+)\s*$/i)?.[1])
|
||||
pinNameFromIndex ??= (index, min = -1, max = -1, newPin) => {
|
||||
|
||||
Reference in New Issue
Block a user