Mergin better performance branch

This commit is contained in:
barsdeveloper
2022-09-04 14:33:22 +02:00
parent 47c15fbf8d
commit 715dee6a5a
97 changed files with 2725 additions and 2833 deletions

View File

@@ -1,5 +1,3 @@
// @ts-check
import BlueprintTemplate from "./template/BlueprintTemplate"
import Configuration from "./Configuration"
import IElement from "./element/IElement"
@@ -19,27 +17,60 @@ import Utility from "./Utility"
*/
export default class Blueprint extends IElement {
/** @type {Number[]} */
#additional
get additional() {
return this.#additional
}
set additional(value) {
value[0] = Math.abs(value[0])
value[1] = Math.abs(value[1])
}
/** @type {Number[]} */
#translateValue
get translateValue() {
return this.#translateValue
}
set translateValue(value) {
this.#translateValue = value
static properties = {
selecting: {
type: Boolean,
attribute: "data-selecting",
reflect: true,
converter: Utility.booleanConverter,
},
scrolling: {
type: Boolean,
attribute: "data-scrolling",
reflect: true,
converter: Utility.booleanConverter,
},
focused: {
type: Boolean,
attribute: "data-focused",
reflect: true,
converter: Utility.booleanConverter,
},
zoom: {
type: Number,
attribute: "data-zoom",
reflect: true,
},
scrollX: {
type: Number,
attribute: false,
},
scrollY: {
type: Number,
attribute: false,
},
additionalX: {
type: Number,
attribute: false,
},
additionalY: {
type: Number,
attribute: false,
},
translateX: {
type: Number,
attribute: false,
},
translateY: {
type: Number,
attribute: false,
},
}
static styles = BlueprintTemplate.styles
/** @type {Map<String, Number>} */
#nodeNameCounter = new Map()
/** @type {Number} */
gridSize
/** @type {NodeElement[]}" */
nodes = []
/** @type {LinkElement[]}" */
@@ -47,21 +78,19 @@ export default class Blueprint extends IElement {
/** @type {Number[]} */
mousePosition = [0, 0]
/** @type {HTMLElement} */
gridElement = null
gridElement
/** @type {HTMLElement} */
viewportElement = null
viewportElement
/** @type {HTMLElement} */
overlayElement = null
overlayElement
/** @type {SelectorElement} */
selectorElement = null
selectorElement
/** @type {HTMLElement} */
linksContainerElement = null
linksContainerElement
/** @type {HTMLElement} */
nodesContainerElement = null
/** @type {Number} */
zoom = 0
nodesContainerElement
/** @type {HTMLElement} */
headerElement = null
headerElement
focused = false
nodeBoundariesSupplier = node => {
let rect = node.getBoundingClientRect()
@@ -85,36 +114,14 @@ export default class Blueprint extends IElement {
*/
constructor(settings = new Configuration()) {
super({}, new BlueprintTemplate())
/** @type {Number} */
this.gridSize = Configuration.gridSize
/** @type {Number[]} */
this.#additional = [2 * Configuration.expandGridSize, 2 * Configuration.expandGridSize]
/** @type {Number[]} */
this.#translateValue = [Configuration.expandGridSize, Configuration.expandGridSize]
}
/**
* @param {Number} x
* @param {Number} y
*/
#expand(x, y) {
x = Math.round(x)
y = Math.round(y)
this.additional[0] += x
this.additional[1] += y
this.template.applyExpand(this)
}
/**
* @param {Number} x
* @param {Number} y
*/
#translate(x, y) {
x = Math.round(x)
y = Math.round(y)
this.translateValue[0] += x
this.translateValue[1] += y
this.template.applyTranlate(this)
this.selecting = false
this.scrolling = false
this.focused = false
this.zoom = 0
this.scrollX = Configuration.expandGridSize
this.scrollY = Configuration.expandGridSize
this.translateX = Configuration.expandGridSize
this.translateY = Configuration.expandGridSize
}
getGridDOMElement() {
@@ -126,57 +133,34 @@ export default class Blueprint extends IElement {
}
getScroll() {
return [this.viewportElement.scrollLeft, this.viewportElement.scrollTop]
return [this.scrollX, this.scrollY]
}
setScroll(value, smooth = false) {
this.scroll = value
if (!smooth) {
this.viewportElement.scroll(value[0], value[1])
} else {
this.viewportElement.scroll({
left: value[0],
top: value[1],
behavior: "smooth"
})
}
setScroll([x, y], smooth = false) {
this.scrollX = x
this.scrollY = y
}
scrollDelta(delta, smooth = false) {
const maxScroll = this.getScrollMax()
const maxScroll = [2 * Configuration.expandGridSize, 2 * Configuration.expandGridSize]
let currentScroll = this.getScroll()
let finalScroll = [
currentScroll[0] + delta[0],
currentScroll[1] + delta[1]
]
let expand = [0, 0]
let shrink = [0, 0]
let direction = [0, 0]
for (let i = 0; i < 2; ++i) {
if (delta[i] < 0 && finalScroll[i] < Configuration.gridExpandThreshold * Configuration.expandGridSize) {
// Expand left/top
expand[i] = Configuration.expandGridSize
direction[i] = -1
if (maxScroll[i] - finalScroll[i] > Configuration.gridShrinkThreshold * Configuration.expandGridSize) {
shrink[i] = -Configuration.expandGridSize
}
expand[i] = -1
} else if (delta[i] > 0 && finalScroll[i]
> maxScroll[i] - Configuration.gridExpandThreshold * Configuration.expandGridSize) {
// Expand right/bottom
expand[i] = Configuration.expandGridSize
direction[i] = 1
if (finalScroll[i] > Configuration.gridShrinkThreshold * Configuration.expandGridSize) {
shrink[i] = -Configuration.expandGridSize
}
expand[i] = 1
}
}
if (expand[0] != 0 || expand[1] != 0) {
this.seamlessExpand(expand, direction)
direction = [
-direction[0],
-direction[1]
]
this.seamlessExpand(shrink, direction)
this.seamlessExpand(expand)
}
currentScroll = this.getScroll()
finalScroll = [
@@ -189,8 +173,8 @@ export default class Blueprint extends IElement {
scrollCenter() {
const scroll = this.getScroll()
const offset = [
this.translateValue[0] - scroll[0],
this.translateValue[1] - scroll[1]
this.translateX - scroll[0],
this.translateY - scroll[1]
]
const targetOffset = this.getViewportSize().map(size => size / 2)
const deltaOffset = [
@@ -200,10 +184,6 @@ export default class Blueprint extends IElement {
this.scrollDelta(deltaOffset, true)
}
getExpandGridSize() {
return Configuration.expandGridSize
}
getViewportSize() {
return [
this.viewportElement.clientWidth,
@@ -223,41 +203,30 @@ export default class Blueprint extends IElement {
}
snapToGrid(location) {
return Utility.snapToGrid(location, this.gridSize)
return Utility.snapToGrid(location, Configuration.gridSize)
}
/**
* @param {Number} x - Horizontal
* @param {Number} y - Vertical expand value (negative means top, positive means bottom)
* @param {Number} factor - Either 1 (expand) or -1 (shrink)
* @param {Number[]} param0
*/
/**
* Expand or shrink the grind indefinitely, the content will remain into position
* @param {Number[]} param0 - Expand value (negative means shrink, positive means expand)
* @param {Number[]} param1 - Direction of expansion (negative: left/top, position: right/bottom)
*/
seamlessExpand([x, y], [directionX, directionY] = [1, 1]) {
const initialScroll = [
this.viewportElement.scrollLeft,
this.viewportElement.scrollTop
]
seamlessExpand([x, y]) {
x = Math.round(x)
y = Math.round(y)
let scale = this.getScale()
let scaledX = x / scale
let scaledY = y / scale
// First expand the grid to contain the additional space
this.#expand(scaledX, scaledY)
// If the expansion is towards the left or top, then scroll back to give the illusion that the content is in the same position and translate it accordingly
const translate = [0, 0]
if (directionX < 0) {
this.viewportElement.scrollLeft += x
translate[0] = scaledX
{
// If the expansion is towards the left or top, then scroll back to give the illusion that the content is in the same position and translate it accordingly
[x, y] = [-x * Configuration.expandGridSize, -y * Configuration.expandGridSize]
if (x != 0) {
this.scrollX += x
x /= scale
}
if (y != 0) {
this.scrollY += y
y /= scale
}
}
if (directionY < 0) {
this.viewportElement.scrollTop += y
translate[1] = scaledY
}
this.#translate(translate[0], translate[1])
this.translateX += x
this.translateY += y
}
progressiveSnapToGrid(x) {
@@ -274,21 +243,22 @@ export default class Blueprint extends IElement {
return
}
let initialScale = this.getScale()
this.template.applyZoom(this, zoom)
this.zoom = zoom
if (center) {
center[0] += this.translateValue[0]
center[1] += this.translateValue[1]
let relativeScale = this.getScale() / initialScale
let newCenter = [
relativeScale * center[0],
relativeScale * center[1]
]
this.scrollDelta([
(newCenter[0] - center[0]) * initialScale,
(newCenter[1] - center[1]) * initialScale
])
requestAnimationFrame(_ => {
center[0] += this.translateX
center[1] += this.translateY
let relativeScale = this.getScale() / initialScale
let newCenter = [
relativeScale * center[0],
relativeScale * center[1]
]
this.scrollDelta([
(newCenter[0] - center[0]) * initialScale,
(newCenter[1] - center[1]) * initialScale
])
})
}
}
@@ -297,12 +267,12 @@ export default class Blueprint extends IElement {
}
/**
* @param {Number[]} position
* @param {Number[]} param0
*/
compensateTranslation(position) {
position[0] -= this.translateValue[0]
position[1] -= this.translateValue[1]
return position
compensateTranslation([x, y]) {
x -= this.translateX
y -= this.translateY
return [x, y]
}
/**
@@ -322,7 +292,15 @@ export default class Blueprint extends IElement {
* @param {PinReferenceEntity} pinReference
*/
getPin(pinReference) {
return this.template.getPin(this, pinReference)
/*let result = this.template.getPin(this, pinReference)
if (result) {
return result
}*/
return [... this.nodes
//.filter(n => !n.parentNode)
.find(n => pinReference.objectName.toString() == n.getNodeName())
?.getPinElements() ?? []]
.find(p => pinReference.pinGuid.toString() == p.GetPinIdValue())
}
/**
@@ -337,7 +315,8 @@ export default class Blueprint extends IElement {
if (a != null && b != null) {
return this.links.filter(link =>
link.sourcePin == a && link.destinationPin == b
|| link.sourcePin == b && link.destinationPin == a)
|| link.sourcePin == b && link.destinationPin == a
)
}
return this.links
}
@@ -373,6 +352,7 @@ export default class Blueprint extends IElement {
addGraphElement(...graphElements) {
let nodeElements = []
for (let element of graphElements) {
element.blueprint = this
if (element instanceof NodeElement && !this.nodes.includes(element)) {
const nodeName = element.entity.getObjectName()
const homonymNode = this.nodes.find(node => node.entity.getObjectName() == nodeName)
@@ -392,7 +372,9 @@ export default class Blueprint extends IElement {
this.nodesContainerElement?.appendChild(element)
} else if (element instanceof LinkElement && !this.links.includes(element)) {
this.links.push(element)
this.linksContainerElement?.appendChild(element)
if (this.linksContainerElement && !this.linksContainerElement.contains(element)) {
this.linksContainerElement.appendChild(element)
}
}
}
graphElements.filter(element => element instanceof NodeElement).forEach(
@@ -426,7 +408,6 @@ export default class Blueprint extends IElement {
}
let event = new CustomEvent(value ? "blueprint-focus" : "blueprint-unfocus")
this.focused = value
this.dataset.focused = this.focused ? "true" : "false"
if (!this.focused) {
this.unselectAll()
}