Large refactoring and new nodes

* Fix node reference when changing elements

* Fix ScriptVariables parsing

* Fix invariant text and niagara types

* Niagara convert nodes

* Move node tests to own files

* More Niagara tests

* Niagara float and smaller fixes

* More Decoding

* More decoding

* WIP

* Float is real

* WIP

* More types and colors

* Test case and small polish

* WIP

* WIP

* Fix niagara script variables merging

* Fix Niagara variables

* Fixing mirrored ExportPath

* Fix Export paths name adjustments

* Simplify arc calculation

* Simplify a bit arc calculation

* source / destionation => origin / target

* Minor refactoring

* Fix switched link position

* Rename some properties for uniformity

* Fix input escape

* Simplify test

* About window

* Dialog backdrop style

* About dialog touches

* Remove dependency and minot improvement

* Light mode

* Fix link location and css small improvement

* Link direction and minor fixes

* Some minor fixes and refactoring

* Refactoring WIP

* Shorting repetitive bits

* More tests

* Simplify linking tests
This commit is contained in:
BarsDev
2025-02-07 00:36:03 +02:00
committed by GitHub
parent 876b8ce47f
commit 6ba2705386
347 changed files with 10108 additions and 6417 deletions

2
tests/linking.spec.js Normal file → Executable file
View File

@@ -60,7 +60,7 @@ test.describe("Linking", () => {
await mouse.down()
await mouse.move(aRect.left + aRect.width + 100, aRect.top + aRect.height + 100, { steps: 4 })
// There is one link element ...
expect(blueprintPage.blueprintLocator.locator("ueb-link")).toHaveCount(1)
await expect(blueprintPage.blueprintLocator.locator("ueb-link")).toHaveCount(1)
// ... but no pins are linked yet
expect(await aPin.evaluate(pin => pin.entity.isLinked())).toBeFalsy()
expect(await bPin.evaluate(pin => pin.entity.isLinked())).toBeFalsy()