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Large refactoring and new nodes
* Fix node reference when changing elements * Fix ScriptVariables parsing * Fix invariant text and niagara types * Niagara convert nodes * Move node tests to own files * More Niagara tests * Niagara float and smaller fixes * More Decoding * More decoding * WIP * Float is real * WIP * More types and colors * Test case and small polish * WIP * WIP * Fix niagara script variables merging * Fix Niagara variables * Fixing mirrored ExportPath * Fix Export paths name adjustments * Simplify arc calculation * Simplify a bit arc calculation * source / destionation => origin / target * Minor refactoring * Fix switched link position * Rename some properties for uniformity * Fix input escape * Simplify test * About window * Dialog backdrop style * About dialog touches * Remove dependency and minot improvement * Light mode * Fix link location and css small improvement * Link direction and minor fixes * Some minor fixes and refactoring * Refactoring WIP * Shorting repetitive bits * More tests * Simplify linking tests
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2
js/template/node/VariableAccessNodeTemplate.js
Normal file → Executable file
2
js/template/node/VariableAccessNodeTemplate.js
Normal file → Executable file
@@ -21,6 +21,6 @@ export default class VariableAccessNodeTemplate extends VariableManagementNodeTe
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setupPins() {
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super.setupPins()
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let outputPin = this.element.getPinElements().find(p => !p.entity.isHidden() && !p.entity.isExecution())
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this.element.style.setProperty("--ueb-node-color", outputPin.getColor().cssText)
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this.element.style.setProperty("--ueb-node-color", outputPin.entity.pinColor().cssText)
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}
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}
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